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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Oh I changed the travel speed to 50 and it seems less frequent now, I managed to pass 4 map fields without encounter, so I guess it depends on map travel speed as well. The fade speed is back to normal, for some reason, running fallout2 sometimes randomly slows fading time, but most of the time...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    One of my friends had 1.0 Fallout 2, so he sent unpatched files to me, so now I installed RP 1.1 and then fixes, including encounter fix, however the encounter rate is still the same, like one encounter every second of travel. The only difference I now see is that fade-out/in is a lot longer.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    It was prepatched 1.02d, it's english and has children in it. I am using XP SP2
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I installed it on Fallout 2 1.02d (Maximal installation) I'll install some of these fixes, I didn't notice the fist page as google landed me on the second page
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Great mod, however, (sorry if this was stated before, but going thru so many pages..), there are some bugs/annoyances that should be looked into. 1.) when your character has no ammo and relies on melee, and some of the enemies decide to retreat, they usually go outside the map and stay there...
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