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    Accuracy-bug to new weapons in FO2

    Sorry, I don't know anything about the code that was used ingame. So what perks do you mean? As for the perks you gain every 3rd level, I can tell you that my char didn't have any that modified his chance to hit. Was it a bug then?
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Hi! I found a bug in FO2, just read the description: http://www.nma-fallout.com/forum/viewtopic.php?t=41697&highlight= I also have problems with entering vault 13. I can visit it normally the first I arrive there, but after leaving and reentering some time later the game crashes to the...
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    Armor & Inventory system

    Who wants to play a game where he can wipe out a whole army base, but then dies of starvation? That will make more buyers throw the game to the dustbin because of the frustration of having to start over again. By the way, adding a food and sleep system will only add more realism, but it won't...
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    Accuracy-bug to new weapons in FO2

    Hi all! I once did some calculations with the accuracy of ranged weapons in FO1 and 2 and found out that nearly all of the new ones to FO2 have fewer accuracy than the ones that were already present in the first part of the series. Here are the details: In FO1 every ranged weapon had a...
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    Chance to hit with ranged weapons?

    Let's see if I can help you with an exact formula: - the base to hit% is your skill. - add (PE-2)x16% for all long range weapons(i.e. with a range of 26+) that were already implemented in FO 1, or are upgrades of these weapons, (PE-2)x8% for the rest. - The scoped hunting rifle gets...
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