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    To what extent FO3 could be modded?

    Yes that was one thing i said, but i also gave many other examples from a 3D engine perspective (e.g you cant see a very distant city, no sense of height). This is the, hmm, third time something i've sad i gave examples and still youre trying your best not to, either understand this or you just...
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    To what extent FO3 could be modded?

    Sander, I didnt just bable about camera view, i gave examples too. Height does not has to do with only artistry. In fact one of the best height experiences i've had in a game was probaly with Stunt Car Racer. It looked like shit, but there was absolutely nothing wrong at all with the...
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    To what extent FO3 could be modded?

    Just like i've said the whole time? In a locked isometric view you're quite limited to what you can do with believablity and design. There's no sense of height (requires 3D to be believable), you can't make a character see the world from a first person perspetive (does tons for immersion), you...
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    To what extent FO3 could be modded?

    Never said you have to, but since you can't/won't disprove it i can't help but feeling a "bit" sceptical about your seriousness in this. To me it looks like you just want to argue (without having your own pro/cons arguments - or at least not confident enough to share them.) To your other...
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    To what extent FO3 could be modded?

    How is it not more immersive? If someone gave you a really nice piece of art, let's say a very detailed sculpture of a city. Wouldn't you turn it around and examine it from all angles to really be immersed by it? I'd even go so far to say you're totaly out of your mind if you'd say you...
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    To what extent FO3 could be modded?

    It's hardly wierd at all. You can never e.g see a very distant city or even the sky, and you can't (clearly) see faces, expressions or what they wear in a locked isometric view. With a camera that can be rotated you get the best possible view of everything at all times. Life is far less...
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    To what extent FO3 could be modded?

    Exactly, wait, what? I Never said a game _only_ needs a good camera/view to be immersive, but it sure helps, if you acctually bothered to read you'd notice i was talking about the _3D engine_ :roll:
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    Turn-based/RealTime toggle for F3 (and retro)

    I love how they did it in KOTOR games, replaying FO2 is rather painful, it's not like it's of utter importance most of the time, it's just (very) good to have sometimes.
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    Armor & Inventory system

    You have some really good ideas PaladinHeart, i like them. Hunger and being forced to sleep (if you dont want your stats to get really fucked after a few days of staying awake) would be great.. I really like when you e.g must set up a camp, it does much for immersion in RPG's imo. I used it a...
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    To what extent FO3 could be modded?

    There's hopefully nothing stopping you from changing the camera to isometric when in third person, just like in Oblivion. But we don't know this yet. I've never understood why anyone would prefer to have a certain view "locked" in a _3D_ game. That really takes away the great functionallity and...
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    The Positive Thread

    I think it'll be superb. I really love Bethesda's work with Morrowind and Oblivion, i played their earlier games too. Imo, there arent any other RPG's that are so interesting to explore, no other RPG with so many different items/armors (yeah i love looting that stuff, love outfitting my...
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