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    Bethesda tires of spending money to support pirates

    Sorry, but I cannot take you seriously when you are clearly so biased against one company. I mean, Bethesda are no angels but they are far from the worst in the industry. And really, you could call the suits at every corporation in the world 'crooks', it's just a matter of perspective...
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    Gamasutra interviews Todd Howard

    It relies on fans making the game suit them better. It's not really 'broken' it's just not what you want. There is a difference. Bethesda wanted to do it a certain way and as long as it works when played that way then it isn't broken, you just don't like it. And it's perfectly fine to not...
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    Gamasutra interviews Todd Howard

    I think the easiest way to do it would be use a fully 3D camera.. like WoW (with an .ini tweak you can zoom way out) , or *gasp* Fallout 3. The problem with Fallout 3 seems to be that while you can zoom out and make it look almost similar to Fallout 1/2, you can't really fight that way unless...
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    Bethesda tires of spending money to support pirates

    Oh, sorry. It's clear now. I thought at first you were implying that making perfect games would stop piracy. But companies don't seem satisfied with just making 'more' money, they want money for every copy that is played. Which I guess I can't blame them even if I despise the current methods...
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    Bethesda tires of spending money to support pirates

    I agree with someone else that said quality isn't really a major factor. You could have nothing but perfect games and piracy would still be rampant. Yes, you may sell more raw units based on your game being better than bacon, but you will have just as many pirates stealing it because they can.
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    Gamasutra interviews Todd Howard

    Going from full FPP to OTS isn't really the same as going from FPP to a zoomed out TB bird's eye. If this style was so easy to implement and played smooth and was desirable I'd think we'd see more of it, even from indie devs who supposedly 'get it'.
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    Bethesda tires of spending money to support pirates

    Well, the cartoon was talking about music.. which is what I was generally referring to. But yeah, back in the day computer games had zero protection either. Then they started having word games when you launched it that you needed to look in the manual for. Well, Xerox made that useless. Then...
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    Bethesda tires of spending money to support pirates

    It's a circular argument. DRM exists because of pirates and now pirates pirate because of DRM. Chicken or the egg! Well, in this case we know it was the pirates that came first. LPs and cassettes had no DRM and in fact every home stereo system came set-up capable of copying them.
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    Gamasutra interviews Todd Howard

    It's hard enough for even great devs to get one camera style working properly, much less 2 or more completely different ones that serve specific and vital functions. Unless you want to count jRPG style world exploration and then zooming into combat on predefined 'battlefields'. Which I'd...
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    Gametrailers.com videos

    I didn't say that. ;)
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    Gametrailers.com videos

    Well, that's a shame. No sarcasm really. I personally enjoy a wide variety of games and tend not to think of them in terms of 'dumbed down' or whatever. I can just as easily do a pacifist run through Fallout over a weekend or work on clearing a few dozen levels in Peggle. I don't look at...
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    Gametrailers.com videos

    I wasn't aware that we were speaking of a specific genre, but you know that the supply adjusts to the demand, right? If RPGs aren't selling well then you aren't going to have many made. But if you need a strategy/rpg type game from a small studio you could check out King's Bounty if you...
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    Gametrailers.com videos

    I think you underestimate the sheer number of games that get released. ;) And there are a lot of smaller publishers out there, granted they may not be able to bankroll a huge studio for 3 years.. they could at least help as long as the studio had some of its own money as well.
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    Gametrailers.com videos

    I'm not sure that's always the case. Atari did publish The Witcher which is borderline indie and considering the content and target audience was never going to be a huge seller. I don't think it always has to be the next big seller to warrant production, it just has to be a safe bet. Lots of...
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    Bethesda tires of spending money to support pirates

    In 1982 my mother played the Atari 2600 as much as I did. I'm not sure if you were around then, but before the 'crash' of the early 80's games were HUGE. It took a long time for them to regain foothold comparable to what it was when they first hit the scene.
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    Gametrailers.com videos

    Oh, I'm well aware that's how it works.. but I also am aware that the money goes where the money is. You don't throw good money after bad. I'm sure Troika had reasonable sales, but I have yet to see an explanation of why if they were supposedly doing as well as you present that they closed...
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    Gametrailers.com videos

    Which doesn't make much sense. Unless IPLY just put a price sticker on it and sold it to the first person through the door. I'm fairly certain that's not how it worked. The Van Buren reference was to the likelihood that something would be started and not finished and cancelled as yet another...
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    Bethesda tires of spending money to support pirates

    Odd. I played the game all the way through before any patches (with no mods) and don't recall encountering many bugs. But that doesn't mean some didn't exist. They exist in every game. And patches don't code themselves. I dunno how long it took for them to get the loading patch for Witcher...
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    Bethesda tires of spending money to support pirates

    Took me 3 days to get my Witcher CD key from Atari.
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    Bethesda tires of spending money to support pirates

    People don't want to wait. You ever tried emailing for tech support? It can take days to get a response. Call and you are going to get someone within an hour or so.
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