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    All-VATS Combat: 5 Script Tweaks to Approximate Turn-Based.

    Slomo is very simple... there is a script-command (GlobalTimeMultiplier) that can be executed via console: sgtm (float) sgtm 1.0 means normal time flow It affects global timer, movements, even sounds (!). This could be a perfect time-bullet, I just down understand how to map this...
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