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  1. R

    Modding ideas/suggestions

    It would be nice if, when seeing one of the named roving traders, if you could offer your services to protect him till the next stop, at every stop at a city you'd get some caps, a choice to stop working for the trader or the choice to carry on, after which you'd have a couple of days to rest...
  2. R

    Encounters of the wierd degree...

    Actually, I think that's a random even where An alien ship gets blown up and ends up dumping a few alien power cells that you can pick up.
  3. R

    Things that Fallout 3 does RIGHT

    I got jumped by a raider, I managed to disarm him and he ran away, so I lined up a kill shot in VATS, got him in the spine, he then proceded to...faceplant right into a mail dropbox, I cringed in sympathy.
  4. R

    What did Bethesda actually do better than Black Isle?

    Well, I wouldn't say insane but maybe paranoia driven aggressive. After all 1. While still Human, you were surrounded by enemies, so you'd have the idea that everyone was out to get you. 2. After being made a Ghoul, you go out to explore your local area, you encounter humans who start...
  5. R

    What did Bethesda actually do better than Black Isle?

    True but even then, to have even a decent chance of surviving long enough on the open see, you kinda have to know what you're doing and how to operate one. and I'm unsure if the Chinese Spec Ops training in the world at that time had enough foresight to know that sailing would be an essential...
  6. R

    Things that Fallout 3 does RIGHT

    I felt that the ragdolls were spot on (except for the whole decapitating, exploding heads I can understand though) A decent/sensible mix between the oh so silly being blown back 10 feet by a pistol and just dropping dead. After using a weapon for a while you can start to predict just how...
  7. R

    What did Bethesda actually do better than Black Isle?

    Well, for a start, to even get back to their homes they'd have to find a boat that can cross oceans, is seaworthy, fill it with enough fuel to get back home, be able to repair any engine or other faults, then navigate to China, and even when you get there you'd have to find your way in a...
  8. R

    What did Bethesda actually do better than Black Isle?

    Well for a start, you're trapped in enemy territory (you don't even know if there is any friendly territory anywhere anymore), except you have somewhere you can fortify and reasonably defend (Except for that one vault dweller but he was just lucky :P), seems like it's a very sensible idea to...
  9. R

    What did Bethesda actually do better than Black Isle?

    Er, they are Ghouls Remember, they can live that long. It does make some sense, though I'll agree with you we've not been given enough of that information for it to fully make sense, so we have to fill in the gaps ourselves. Hell, maybe since when they first came to the country before the...
  10. R

    What did Bethesda actually do better than Black Isle?

    Yeah, I wasn't trying to explain away the fact that there are a lot of officers swords, I also find that slightly odd. As for how many? Well, let's see, I'm sure you could get away with a couple dozen of you being immigrant/cheap labour in a food processing plant (You'd want to keep your...
  11. R

    What did Bethesda actually do better than Black Isle?

    You hit it right on the head. There was at least one active cell in DC befoe the bombs went off, who were there, presumably to gather intelligence before the invasion and once the invasion commenced to start sabotaging stuff. It's not unconcievable that they had equipment and uniforms from...
  12. R

    Modding ideas/suggestions

    For me personally, It'd be awesome if you could pick up and carry with you the various milk crates you find strewn around, since that's how I prefer to store my booze in my hideout.
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