Search results

  1. D

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Did it that way. :D (Super Stimpacks helped a lot) I don't think so because there is XP reward for deactivating the fields in EVERY level. http://falloutmods.wikia.com/wiki/Fallout_2_Quests Disable the force fields in level 1 - 200xp Disable the force fields in level 2 - 320xp...
  2. D

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Darek & vad: Thanks much for help. I appreciate it. But... I think i've found another "bug". But it seems that this time it's a serious one. It's in the Sierra Army Depot LEVEL 3. There is a computer (SkyNet) opposite the 2 elevators (one can be open using Dixon's Eye and the other one needs...
  3. D

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    OK. Thanks for clarification Darek. So there is absolutely no way to fix it within the current savegame? I tried to delete BHILL.SAV files from the save directory but after that the save did not work at all.
  4. D

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    I've already tried it without widescreen maps (just clean install + RP) and nothing happed however i did not start a new game. Just used my saved games, so it could still be a cause. Here: http://www.nma-fallout.com/forum/viewtopic.php?t=42386&postdays=0&postorder=asc&start=380 Made by...
  5. D

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Hello guys. I've probably found a bug in RP 1.2 quest. My setup: (WinXP SP3, no compatibility mode) Clean install of Fallout 2 1.0 US/UK RP 1.2 + fixes (four *.int files) that has not yet been added to the archive Newest Sfall (1.44c i think) Hi-res patch (2.1) Weapons Redone 2.0...
Back
Top