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  1. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Took me 4 hours to figure out how to link the radio, but that toggle worked! Goddamn the designers made figuring out how to do that non-intuitive.. Now that I've done that, the glitch doesn't matter in the least.
  2. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I'm experiencing a glitch at Military Base. The Forcefield generators keep coming back online... Particularly after loading. I've had to restart the entire military base several times, but essentially, as soon as I get in an elevator or save-load, the forcefields turn back on.
  3. K

    Fallout 1 not working on Windows 7 x64 (final build 7600)

    The easiest workaround is to simply run the game while leaving your screen resolution window open. The 16-bit patch does indeed handle the problem (though I occasionally still get a bad load for some odd reason).
  4. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I'll check the hotkey next time I play. I've been just manually starting the screen refresh tool.
  5. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I have just noticed another glitch. The pipboy button goes black, and can no longer be selected... and will not reappear until I restart the game. Characteristic is independent of saved gamestate.
  6. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I encountered that same issue, and tried various compatibility modes to no avail. Most of the mods work without it, and it was already mentioned earlier in the thread, so I didn't figure it was worth mentioning.
  7. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Yep. I was a young kid just playing console games when it first came out. I'm one of the many recent fallout fans brought about by Bethesda. You may now commence flaming. :p I've been a longtime fan of turn based Isometrics (and the tabletop turn based RPGs they mimic), and enjoyed...
  8. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I can't seem to activate the manhole to Vault 12 in the watershed of the necropolis. Possibly a bug brought on by that workaround? Or is this a glitch/bug anyone is familiar with? This is my first attempt running through fallout 1. EDIT: I restored the original game, used the manhole...
  9. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Thank you very much for the workaround. Keep up the good work! I definitely appreciate it.
  10. K

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    After installing your patch, I was unable to load my current saves. Is there a workaround for this, or can I simply not use your patch until I start a completely new game?
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