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  1. Hiroshi Mishima

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    That's quite bizarre, but it did the trick! I'm not entirely sure this is an issue with Fixt, it could very well just be a lesser known bug in the main game. But at least now I have a reasonably powerful weapon with better range than the Alien Blaster, which will be useful for the Military Base...
  2. Hiroshi Mishima

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I don't think it's explicitly stated in the game that it's the Lost Hills is it? I know I've certainly seen references to the Lost Hills but I can't remember if they it's where the Brotherhood is in game. Anywho, I came by cause I ran into an odd crash involving Smitty. I tried talking to him...
  3. Hiroshi Mishima

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Okay, I have a question. I've looked around but couldn't really find any answers via Google... Fallout 1 (and possible 2, haven't played it in forever) has this really annoying problem with any type of container in your inventory. It can't "see" what's in it, such as ammo, and therefore won't...
  4. Hiroshi Mishima

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Yeah, the default 100 really is slow. I remember how agonizing it got in my initial playthrough years ago. Since 110 was too fast for me, I found a nice compromise was 105 or 106. I also reinstalled Fixt and went to custom and untoggled NPC Speed-up, so now the children aren't suffering from...
  5. Hiroshi Mishima

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    I did the Full install, didn't do custom, so I have no idea exactly what's causing it, but the characters move way too damn fast. I thought it was cause I had Always Run on, but when I got to Shady Sands (was starting a new game after discovering Fixt) I saw that children were zipping along so...
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