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    Fallout 2 Modding: Quick Question / Answer Thread

    Can't figure out how to make local variables to work. So, map variables are registered in <map_name>.gam, global variables in vault13.gam. Where are locals registered? I see there is a "# local_vars = X" section in scripts.lst, so I've set X to 10 for my script. But whenever I use local_var...
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