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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I found an odd bug with Myron that locks up combat. It doesn't crash the game, it just continually has him highlighted and doesn't let his turn end like a continuous loop. Right now he is equipped with the pulse pistol, but I think it has to do with the doctors bag he is carrying. He will use...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Yeah, it's a problem with the NPC looting. You have to go into your scripts folder and delete: GL_Test1_Loot GL_Test2_Loot
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I tried to re-create it as well and was unsuccessful. I'm not sure what happened with Myron that day. I've got him in Power armor right now and he works fine. I'm really enjoying the new portraits reflecting the armor the character is wearing. It adds a lot to the game for me since I typically...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I have another problem with Myron, I tried to equip him in combat armor today and he disappears. Sometimes he will reappear when he is running and he looks like he is in combat armor, he also has a new talking head which shows the combat armor, so that's good. However, I caught him when running...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    What I was referring to with Cassidy is that in his default state wearing leather armor when you first recruit him, he doesn't have the new talking head activated, it's still the old one without the voice acting. As soon as I equip him with metal armor he switches to the new talking head which...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Thanks for all your work MIB, you rock man. Do I need some kind of editor to change the mistake in Myron's code? So is the new Cassidy supposed to work the way I described above?
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I think there is something not quite working right about the talking heads yet. My Myron definitely doesn't work. I was able to navigate the "errors" in the dialog to recruit him anyways, but even as a companion he still lists: "Error" as his only dialog options. I didn't know Cassidy even had...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    MIB accidently included his cfg file, try this link... https://www.mediafire.com/?sfdhnrxilvx52sz Either that or do what I did and just alter the cfg file in your fallout 2 folder and change the file paths to whatever they are on your computer.
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    It happens right from the moment you first see him at the stables. even before I talk to him if I observe him it just says error.
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    It's a brand new game on a fresh install. Maybe something didn't go right in the install?
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Sorry, when I look at him with the mouse, it says error, and then when I talk to him, his dialog options are nothing but error.
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I just got to Myron and it's just a bunch of errors. He worked fine in your previous version, did something get misplaced?
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Yeah, the cfg file is all messed up. I can run the game before the patch, but after I extract the files the cfg file is pointing in all the wrong directions... Thanks Drobobik!
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Mine is saying can't find master data file, please insert cd.
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I'm having problems getting this mod going. I tried to install it over the gog fallout 2 and it says I need a cd to start the game.... So I dug out the old fallout 2 cd and did the install that way, put the patch on, but when I try to run process dat it saying it doesn't have permission to...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Yeah!! Awesome! Thanks MIB! I was hoping this would come out, I was having some weird problems with my last character where certain values would change randomly. Her perception started at 9, but sometimes it would be 8 or 10. Right now I'm in vault 15 wearing combat armor and her AC is 3 for...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Not sure if these would qualify as bugs, but a couple of things I noticed. After completing the orphanage quest in the Den, one of the stealing children is still outside of Tubby's store, not sure if it is supposed to be like that. During encounters where the critters have big guns (Patrol...
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Don't know if anyone else is having this problem, but once I equip Cassidy with Power Armor he loses his ability to wield "Pistol" type weapons. He can only use rifles and shotguns. If I switch him back to combat armor he can use pistols again.
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    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I checked the trunk, nothing is in there. I might have to just leave it for now I guess.
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