scripting help

  1. banjo_oz

    Help compiling a script compatible with latest RPU? (error in upu.h)

    I've been away from Fallout 2 modding for a few years but was eager to dive in, when I hit a snag! To re-familiarize myself with basic scripting and prepare for a proper mod idea, I made some small edits to the scripts acwarior.ssl (taken from the git of RPU v2.4.32) however when I try and...
  2. M

    Restoration Project and SFall script problems.

    I've just installed the F2 Restoration Project (2.3.3) which ALSO includes (as far as i know) the SFall. I've created a super simple script like so: procedure my_item_desc begin display_msg("Item new desc"); end ... procedure start begin variable who, cur_dmg_thresh, cur_dmg_resist, color...
  3. Iprovidelittlepianos

    Scripting help

    I should probably just ask this on the nexus forums but I’ll try here as well. I’m trying to write what should be a fairly simple script, but I’m not really sure about the syntax. Essentially, I want to add an item to the player’s inventory every time a weapon is aimed, and remove the item when...
  4. gustarballs1983

    Scripting help/advice required for custom slavery mod

    So as I've mentioned already elsewhere on this forum, I'm looking to make a mod. the mod would resolve around slave script that is by default attached to slaves in random encounters a.k.a ECSlave.int similar deal as with mega mod use rope on a knocked out slave and take ownership of it. the...
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