skill

  1. NMLevesque

    Fo2: Doctor Skill Need Bypassed by Lenny?

    For crippled limbs, quests needs, and whatever use that isn't just healing hp: what can Lenny do, to de-necessitate investing in the Doctor skill? Oops, I think I selected the wrong category. This should be in gameplay help right?
  2. NMLevesque

    Does the Barter Skill Work in Fallout 1 and 2

    Fallout 1 Has anyone personally tested whether this ever makes a difference at high levels or not? Please only answer if you have gotten it to 100% or something like that and seen the difference. I've already read as many posts on various forums as I can but there doesn't seem to be any...
  3. NMLevesque

    Fo2 Highest science check? 170?

    I keep reading that the highest science check requires 170% skill, and it's mostly just for a laugh. Anyone know what that is? Or at least where to find it? Can anyone confirm that it even requires this much skill?
  4. NMLevesque

    Science checks never seem to work?

    I tried upping it to 132% and I still couldn't get the bloody door on the first level of the Glow open after dozens of attempts. I did it once before with a lower skill level. I seriously cannot figure out if my character is ever able to open something. I mean is everything that you can try...
  5. NMLevesque

    The Science of Hacking Terminals

    Edit: added image. Would anyone with a coding background give some input on this? I'm wondering what we're supposed to understand is happening. Or perhaps more literally what is happening, even if it's a bit ridiculous. Which it probably is, given how ridiculously easy it is to crack these...
  6. nadeauhugo

    Fallout Tactics mod How to repair a damaged electric system...

    Hi guys! I am back here with a video of some elements I just added to my mod and I think you could be interested to know that these things are actually feasible and not very complicated to implement. I don't recall seeing anywhere that kind of features, so that is great if that answers to...
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