About random encounters...

nadeauhugo

Author of FOT mod THE SUM
Modder
Okay. Random maps are weird as fuck. Got some new data about random encounters, so I thought about posting them here :

1. If you place an actor directly in a random map, he will never be friendly, whatever the team alignment you program it. I guess there is no way to place merchants directly in random maps.
2. Something makes items hold in hand sometimes not appear in the inventory on an actor's death, but I don't know why.
3. There's no way to see mission objectives in random maps.
4. Friendly random encounters (spawned from the worldmap) NEVER retaliate. You might have to render them invincible to prevent "free kills".
5. Random encounter chance is heavily distorded by modern computers. Even a 1% chance is sometimes too high.
6. There is a bug causing items with tagname to be duplicated inside random encounter actors inventories, and often making them appear in the wrong inventory (some actors with empty inventory, some with multiple inventories all mixed up). Some of the duplicated items have tagname, some don't.
 
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