Best part of fallout 1 & 2?

Rommy

First time out of the vault
if you had to pick your own favourite mission/part/place out of fo1 or 2 what would you pick.

My brother reckons its kickin the enclaves butt at the end of 2.On a personal level i have developed an affinity with the hub and its little missions. i think im in love with Loxley too. :D

what about you guys?
 
The satisfaction of massacrating the overseer after he told you to fuck off.
 
i always liked the Killian-Gizmo thing and of course: the Master.

and of course the BoS when i was a kid. today, i'm not quite as fond of them anymore, due to deeper understanding of the background.
 
Fallout 1: Doing stuff in Junktown, exploring the Glow and infiltrating the Cathedral.

Fallout 2: Wiping out Vault City, exploring the SAD, killing everybody in Vault City, encountering the Cafe of Broken Dreams (Dogmeat), Vault City genocide... uhm... being in Gecko and fixing the powerplant (or stealing stuff from the guards), slaughtering every last Vault City Citizen... and uhm, that's about it.
 
In Fallout it was probably exploring the Glow. That location is one of my favorite places in the entire Fallout universe.
As for Fallout 2, my favorite moment was screwing Bishop's wife which turned into a three-side slaughterfest including two mob families and a bunch of hookers.
 
I always found the SAD to be quite interesting, especially when you reach the super computer.

But The Glow was by far the best out of both games.
 
Favorite part of FO1 - Gizmo's Death Sequince

Favorite part of FO2 - NCR Ranger's Trial mission (Free slaves, kill slavers)/ Final Boss death sequince.
 
The whole atmosphrehe is completely stunning, the mere list of tiny details (cultural references etc.)...

I played F2 first, best part for me is/was probably the rotten fruit of the wasteland, New Reno. It's hard to pick because for me F2 is one of the best games, full stop.

Played F1 couple years later, haven't touched it in ages though. Just re-installed it yesterday, barely got to Hub...
Best part was as I recollect Necropolis, or killing the raiders for Irwin, because of the sweet-ass .223 pistol :twisted:
 
The Glow. Wondering what happened then finding out through your own various skills and labor was SO rewarding.

In Fallout 2 its not so easy...I'd say the choosing of which gang to join in New Reno. I always thought a town with no law and just sections of gang territory would fit Fallout well and though it could have been done better I liked it alot.

Sincerely,
The Vault Dweller
 
I rememeber how excited I was when I entered the map for the first time and saw that big crater hole and how my screen instantly filled with radiation exposure messages... If you wanted to explore The Glow, you had to use the game's world, it's resources and carefully plan the trip... Get a geiger counter, Rad-X, Rad-away, some ropes - they are always useful, maybe some tools - chances are that something might be repairable or salvagable... Should I bring that radio too? It's a military model and this is a military facility... Maybe I can pick up some radio signals there? A warning, an automated message - another clue to the events that happened there...
IMHO, Glow is the best part of Fallout 1 - maybe because I could actually visualize myself going through those dark corridors, fiddling with whatever is still functioning in there, reading through old documents and finding out what this place was and what was it used for. Not one game that I have played so far came even close to doing what Fallout did. I actually dreamed several times that I am still playing the game at my PC and the best part was that all those quests and storyline that happened in my dream made perfect sense to me... I was surprised when I discovered that in reality no such quests and events exist in the game :D
Back on topic - as for Fallout 2 I really can't decide - maybe New Reno - I really felt like my presence there is so unrelevant to the people there or the big picture.. Heck, I felt like the game itself doesn't care if I am there and that is something that is unique to Fallout - no other game made me feel like that about it's world...
Each time that I felt like this were the best parts of Fallout for me.
 
Scouting out Mariposa base in F1, the creepy music and that little guard box made a great atmosphere. Later returning and assualting the base. Oh and the talking head mutant at the watershed.

F2....hhmmm, for some reason i liked Redding in general...
 
F1: The End - Vault Dweller getting kicked out by the Overseer.

F2: Hmm...
I don't know...
I played it so many times, but I think that when I played it for the first time I liked Klamath the most.
 
Morpoggel said:
Fallout 1: Doing stuff in Junktown, exploring the Glow and infiltrating the Cathedral.

Fallout 2: Wiping out Vault City, exploring the SAD, killing everybody in Vault City, encountering the Cafe of Broken Dreams (Dogmeat), Vault City genocide... uhm... being in Gecko and fixing the powerplant (or stealing stuff from the guards), slaughtering every last Vault City Citizen... and uhm, that's about it.
I mean... Didn't you LOVE to kill everyone at Vault City? :? I did 8)
 
Alot of stuff, especially some from FoT 1. Junktown had alot of cool quests to go through. I bet everyone remembers how chilling it was to negotiate with that crazy ass Raider in the Hotel.

Also, the Raider camp was pretty unique. Talking to Tolya the Raider and fighting hand-to-hand with Garl for the release of Tandi.
 
I think that the Junktown Killian-Gizmo quests were the best done in the Fallout games in terms of flavor and believability.
 
Favorite moments

In both games, my favorite part was certainly talking to the Master. Every time I play Fallout 1, I enjoy that part the most. Fallout 2 had less quality per scene, but the Sierra Army Depot was cool the first few times around. Other than that, the Enclave, Military Base in both games, and the Glow.
 
Banging hooker in New Reno, grave-digging in The Den, running my life in The Glow, dodging mutants gattling laser in millitary base, tipping brahmin in ... well everywhere they exist, counting caps in Hub,
blackmailling Iguana's BoB, planting dynamite in kids (my favorite).:D
 
Best part for me was definately blowing up those sewer like tunnels in one town just to cover the whole village in shit. :)
 
Fallout 1 has too many classic gaming moments, Fallout 2 slightly less but still a lot. You could name anything from finding out bits of Vault 15 had collapsed, to exploring the Glow, to talking to Harold, to seeing your first deathclaw, to finally getting into the BoS...

My favourite would be making your way through the LA Vault and finally meeting and talking to the Master. That's some fantastic dialogue with a great atmosphere. The entire Glow would probably be second.

Fallout 2 is several steps down in atmosphere. Frank Horrigan is about 1/10th of the Master in impressiveness, but he's still fairly cool. What impressed me more than anything was the ending sequence, the tanker returning to the mainland as the oilrig blew up. Beautiful nuclear cloud, that.
 
Back
Top