Several of our posters pointed out that one of Bethesda's devs is working hard on the Something Awful forums, giving us the only thing that can calm us down, info on what the game would be like...oh wait, no he isn't:<blockquote>Hardcore Fallout fans are already registering accounts on the Elder Scrolls forums for the sole purpose of telling us how much we suck, and that this is the worst decision in the history of the industry. Hooray!
I felt a little guilty posting this, knowing that ropekid was going to see it. I certainly understand his frustration, and I hope that we don't let him down.
To the folks asking us to not make Fallout just like Morrowind:
Gee, thanks. We never would've thought of that, had you not mentioned it. I was already writing up design docs that included entire plot lines about cliffracers; I guess maybe now I'll get rid of those, thanks to your quick thinking.
Edit: I tried to register an account at NMA to tell them how much we appreciate their support, but I never got the confirmation Email. Looks like their forums are down now, so no big loss I guess.[...]
I am desperately trying to keep up with everything being posted here, on the official forums, NMA, and a few other places. (I stopped reading RPG codex because it made my head hurt.)
I also need to find time to play through Fallout 2 now, which is a game I never got to. Don't know when the hell that's going to happen, as I'm a little behind on work as it is.
Edit: personal thought - I find it fascinating that so many people simply assume we're going to re-texture Morrowind, change a few lines of dialogue, and release a new game. Aside from the fact that I've already said we recognize that the Fallout world is one QUITE different from the Elder Scrolls, I know all too well where Morrowind fell short, and I assure you that we're quite capable of learning from it.[...]
Thanks for all the words of support, folks.
The SuperNerds are already demanding answers about how the game's going to play (they're clogging up my oh-so-pristine, military-state-run, official forums right now, with their fluids and diseases) and the fucking ink on the deal isn't even dry yet.
Based on the fact that I had to keep this secret, you can trust that even if I knew any details on the project, I wouldn't really be able to talk about them. I imagine at some point, we're going to be doing some hiring. I also imagine a lot of decisions are going to be made - some of which I have no doubt will piss people off.
I guess all I can say for now is that I really hope we can put together something that lives up to (realistic) expectations. I, for one, am very excited to have a chance to work on something that's so fundamentally different from Morrowind.
Yeah, you'd think the Gamespot interview would've calmed them down some, but now they're more angry than ever. NERD RAGE!</blockquote>I'm guessing Bethesda's infamous "we listen to the fans" follows that age-old Interplay addition "as long as we agree with them". Can't take the heat? You shouldn't have bought the license then. Maybe the only reason we "Supernerds" are getting so worked up is because nobody is telling us anything?
And nobody be asinine enough to pretend that fans have the same responsibility towards devs in polite behaviour as vice versa.
I felt a little guilty posting this, knowing that ropekid was going to see it. I certainly understand his frustration, and I hope that we don't let him down.
To the folks asking us to not make Fallout just like Morrowind:
Gee, thanks. We never would've thought of that, had you not mentioned it. I was already writing up design docs that included entire plot lines about cliffracers; I guess maybe now I'll get rid of those, thanks to your quick thinking.
Edit: I tried to register an account at NMA to tell them how much we appreciate their support, but I never got the confirmation Email. Looks like their forums are down now, so no big loss I guess.[...]
I am desperately trying to keep up with everything being posted here, on the official forums, NMA, and a few other places. (I stopped reading RPG codex because it made my head hurt.)
I also need to find time to play through Fallout 2 now, which is a game I never got to. Don't know when the hell that's going to happen, as I'm a little behind on work as it is.
Edit: personal thought - I find it fascinating that so many people simply assume we're going to re-texture Morrowind, change a few lines of dialogue, and release a new game. Aside from the fact that I've already said we recognize that the Fallout world is one QUITE different from the Elder Scrolls, I know all too well where Morrowind fell short, and I assure you that we're quite capable of learning from it.[...]
Thanks for all the words of support, folks.
The SuperNerds are already demanding answers about how the game's going to play (they're clogging up my oh-so-pristine, military-state-run, official forums right now, with their fluids and diseases) and the fucking ink on the deal isn't even dry yet.
Based on the fact that I had to keep this secret, you can trust that even if I knew any details on the project, I wouldn't really be able to talk about them. I imagine at some point, we're going to be doing some hiring. I also imagine a lot of decisions are going to be made - some of which I have no doubt will piss people off.
I guess all I can say for now is that I really hope we can put together something that lives up to (realistic) expectations. I, for one, am very excited to have a chance to work on something that's so fundamentally different from Morrowind.
Yeah, you'd think the Gamespot interview would've calmed them down some, but now they're more angry than ever. NERD RAGE!</blockquote>I'm guessing Bethesda's infamous "we listen to the fans" follows that age-old Interplay addition "as long as we agree with them". Can't take the heat? You shouldn't have bought the license then. Maybe the only reason we "Supernerds" are getting so worked up is because nobody is telling us anything?
And nobody be asinine enough to pretend that fans have the same responsibility towards devs in polite behaviour as vice versa.