XCGN compares the originals with Fallout 3.<blockquote>Humour:
Bethesda has managed to maintain the sadistic vibe and humour that was so often seen in the originals. Even when characters explode into thousands of splattered waste bits using VATS or when the cruel (even sometimes sick) actions are thrust upon your character, Bethesda use humour as a way to mask the horrible actions that are being depicted in the game.
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Lack of sex:
In Fallout 1+2 at least you could choose to sleep with prostitutes. This is an adult game, so maybe a GTA-like screen could have been implemented for the women that are in the game (slaves included). Maybe if they’d put some of the perks in such as with the Karma Sutra Master, although it’s wrong (much like everything in the Fallout post-apocalyptic world), it would give you a title to go by, along with a few women for the night. Wink wink nudge nudge. (Ed’s note: I’m going to tell your girlfriend…)</blockquote>Thanks Ausir.
Bethesda has managed to maintain the sadistic vibe and humour that was so often seen in the originals. Even when characters explode into thousands of splattered waste bits using VATS or when the cruel (even sometimes sick) actions are thrust upon your character, Bethesda use humour as a way to mask the horrible actions that are being depicted in the game.
(...)
Lack of sex:
In Fallout 1+2 at least you could choose to sleep with prostitutes. This is an adult game, so maybe a GTA-like screen could have been implemented for the women that are in the game (slaves included). Maybe if they’d put some of the perks in such as with the Karma Sutra Master, although it’s wrong (much like everything in the Fallout post-apocalyptic world), it would give you a title to go by, along with a few women for the night. Wink wink nudge nudge. (Ed’s note: I’m going to tell your girlfriend…)</blockquote>Thanks Ausir.