Chris Avellone interview

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But best title ever!
We're in no shortage of Chris Avellone interviews lately, but in case you're interested in another Q&A session with Obsidian's creative director and co-founder, El Pixel Illustre offers an English translation of a Spanish interview they conducted with him recently, including an unexpected ending. Here's a few Fallout-themed snippets:<blockquote>-You’ve worked in quite a few games now. What project are you most proud of?
Planescape and the Fallout DLCs (Dead Money, Old World Blues, and Lonesome Road) are the titles I’m most proud of – on all four, I was effectively Project Director and had the most freedom, so the fact that you own your mistakes as well as the praise generates a certain amount of pride.
Also, almost all of them were under the radar, so they didn’t come under as much scrutiny as other titles going on at the time – Torment because of Baldur’s Gate, and the DLCs because no one gives a shit about DLC as long as it can boost sales of the original, blocks rentals and sell-backs-to-the-store, and be potentially rolled into a larger edition and make more money, so you have more freedom over the narrative, release dates (digital release is sooooo much better than physical copies when it comes to putting out a game, and I’d argue it makes for a better game as well as helping the environment), game titles (there is no way we could ever named a triple A sixty-buck title “Old World Blues” and gotten away with it), themes, and playing around with game mechanics to try out new ideas.

[..]

-Have you checked out the “Fallout 2 Restoration Project” patch? Are you happy with all the cut content finally seeing the light of day, or maybe you would have preferred it to remain unseen?
I have not, unfortunately, and if Killap was brave enough to try and resurrect any of that content, more power to him – we certainly couldn’t get to all of it, but I don’t think the game suffered from it (and we were still able to put parts of the Fallout 2 stuff in FNV and the DLCs, although it’s mutated quite a bit since when we first imagined it). I am glad that someone was able to make use of the editor we worked hard to get released a long time ago – I was worried no one would do anything with it.</blockquote>Thanks, GameBanshee.
 
Noone gives a shit about DLCs?! :o

I miss the hard copies, especially the ones with extra 'physical' content. I got a poster with my copy of Planescape:Torment and probably a manual.. I got maps and flags with the Might & Magic games and so on. :wink:

I get nothing, but bad health, with a digital copy, but I still pay the full price. :cry:

The only advantage is that I can buy and download online, but my body miss the exercise of going down to a gamestore and browse the games.. I get fat from digital copies. Shame on you man! :crazy:
 
I think he means that publishers don't give a shit about what developers do with DLCs, so long as it sells more copies of the main game. Which makes sense when you look at how different each of the NV DLCs are different from the main game and each other.
 
VRaptor117 said:
I think he means that publishers don't give a shit about what developers do with DLCs, so long as it sells more copies of the main game. Which makes sense when you look at how different each of the NV DLCs are different from the main game and each other.

That's how I read it, too. Since the publishers really aren't paying attention to DLC, developers have more freedom. Thus, MCA enjoyed what they were able to do with the DLCs.
 
What a dumb interviewer going all personal with such a question at the end, "Hey Chris Avelon we think the game made by the company that allowed you to make New Vegas sucks monkey tits, don't you agree?".
 
Wow, the ending was pathetic.

What, was Chris just going to say; "Yeah, Bethesda, your' game is an EMBARRASMENT to the series. Wankers."

Pfft. The only good gaming interview iv'e ever seen was Brother None on Pete Heinz. (sp?)
 
Threepwood said:
Wow, the ending was pathetic.

What, was Chris just going to say; "Yeah, Bethesda, your' game is an EMBARRASMENT to the series. Wankers."

Pfft. The only good gaming interview iv'e ever seen was Brother None on Pete Heinz. (sp?)

Well, if you look objectively, the final battle in FO3 put the second battle of Hoover Dam to shame.
And hard.

And yes, FO3 was an embarrassment to the series. But this isn't something new to the Fallout universe, isn't?
Just remember FOBOS... :roll:
 
Well, if you look objectively, the final battle in FO3 put the second battle of Hoover Dam to shame.
And hard.

Hmm not for me. I mean, the Fo3 ending was just "follow the big rowboat," then kill Autumn and some other dudes and you are pretty much done. The Hoover Dam battle wasn't much more unique, but to me it feels more interactive, because you have at least one quest in between + the variable helpers.
 
To be honest I found that more amusing than anything else. There was an element of naiveté and honesty in that question that was refreshing, if for all the wrong reasons.
 
Lexx said:
Well, if you look objectively, the final battle in FO3 put the second battle of Hoover Dam to shame.
And hard.

Hmm not for me. I mean, the Fo3 ending was just "follow the big rowboat," then kill Autumn and some other dudes and you are pretty much done. The Hoover Dam battle wasn't much more unique, but to me it feels more interactive, because you have at least one quest in between + the variable helpers.

I'm not talking about the quality of game's story or the engine limitations, but in FO3's final battle the game trick you that you are going against "all the odds", fighting technological superior enemies and there's a huge army ahead.
In fact is just like you said, follow the robot and take the three or four cripted soldiers strategic placed to jump on you.

In NV, specially when doing independent way, most of the time you are always asking yourself "where's the battle"? Yes Man end is supposed to be like this, specially when you are inside the Dam, but when outside, just follow the Securitrons.
When fighting the Legion you are always wandering that Caesar must be really dumb, because those three or four snipers are the real problem for you advancing? And you even gave them artillery to use, hun?!
Interesting the NCR portion when you're inside Hoover Dam is great, you really have the feeling Legion is invading with force.

Invading the Legate's camp is another disappointment: that few Pretorians is all that's left?
And Graham was incompetent, hun?
Again going against the NCR is well done, because they are really bunker down, so you need fight a corridor battle.

You know what's more interesting, I tested one time not having the Boomers and Remnants help, the battle flows much more smoothly regardless the side you are helping.
This scenario really shows the engine limitations, because there are more room for putting enemies fighting wich other, wich gives you the impression that a real battle is happening.

I'm talking about the illusion the game provides, not wich is better (NV is).
 
Fallout 3 definitely wasn't the embarrassment to the series. If Fallout games were children then Fallout 3 would be the kid you're kind of disappointed in for becoming a ditch digger instead of going to college, FOBOS is the kid who grows up to be a serial rapist who you entirely disown and deny was ever your child.
 
Well to me, Fallout 3 is more like the kid that is born braindead, but with perfect teeth.
 
Well he did not say that it wasn't an embarrassment. Just that he disagrees. That doesn't necessarily mean he likes it, he used its elements to make things better in FNV.

Why should he care about that now anyway...
If he said it was a shit game he would become like Beth spokesmans, stating how they are gaming god inventors or something like that unprofessional.
But it was a let down not to hear any critique in the end, seeing how he "opened up" in the beginning.

shift said:
Well to me, Fallout 3 is more like the kid that is born braindead, but with perfect teeth.

Awesome statement! May I use it in my signature?
 
of course the good and old, "oh I am sure he didn't meant what he said and he actualy hates it". Of course there is only complete hate or blind worship, nothing in between.
 
Walpknut said:
of course then good and old, "oh I am sure he didn't meant what he said and he actualy hates it". Of course there is only complete hate or blind worship, nothing in between.


And THAT right there is the problem with nerd communities
 
Sabirah said:
Walpknut said:
of course then good and old, "oh I am sure he didn't meant what he said and he actualy hates it". Of course there is only complete hate or blind worship, nothing in between.


And THAT right there is the problem with nerd communities

Yes, those other darn nerd communities.
 
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