lostabroad2
First time out of the vault

I'm looking for complete and comparable information on the weapons for F1 with FIXT 6.7.3 and F2 with RP 2.3.3. Specifically i'm looking for base information on small gun accuracy with Perception at 1 and a small guns base skill of 80, (or some other base figure) for all applicable guns at a target range of 1 hex. I'm looking for details on how game modifiers affect each gun. EG: Increasing perception will increase 1-handed pistol accuracy by 8% and 2-handed rifles by 16% in F2. Does this apply to all guns of those types? From memory the FN FAL is treated a 1-handed gun, (increase of 8% rather than 16%), for Perception accuracy bonuses in F2 whilst the 14MM pistol has a base +20% accuracy bonus compared to other 1-handed guns in F1. Do some guns have higher critical hit chances? Do some guns have better critical hit or knockdown chances? Are some guns worse in the dark? Do they have higher critical failure rates? Are there any anomalies? EG: The scoped hunting rifle has a -100% accuracy penalty below a target range of 10 hexes.
What i'm NOT looking for is the weapon range, damage range, and AP/strength required for use information. I already have that sort of information.
What i'm NOT looking for is the weapon range, damage range, and AP/strength required for use information. I already have that sort of information.