Brother None said:I played it almost through once, ran into a game-ending bug, and never picked it up since.
Pretty good game though. Looking forward to the new sequel, especially since this preview.
Ilosar said:Yea, Deus Ex 1 had a regeneration power that completely trivialized the game, even at Realistic (hardest) difficulty (admitedly you got in like 1/3 into the game). Got spotted with low firearms skill? no worries, pop regen and wildy fire at the foe with impunity; only heavy bots or big groups could out-damage the healing. I am sorta fine with regererative health so long as 1) the preview is true and enemies actually try to flush you out if you abuse and b) it doesn't send jelly in your face, damn I hate that trope so very much. I can watch an health bar, thank you very much video game industry.
As for being cover-based, it seems pretty fitting, certainly better than hiding in plain sight like in Deus Ex 1 (enemies could only see you at like 15 meters distance, insanely easy to avoid).
The highlighting is also not really different from your cursor spawning a name if the object is useful.
My favorite addition is augmentation being point-based, rather than find-the-canister based. It made some augmentation only available pretty lately, or some canisters redundant. Point-based offers more choices in character build imo. Oh, and stealth giving more XP than brute force is <3.
Crni Vuk said:yeah. I reeeeeally hope they spend much time on working with the AI. Could be easily the best part of the game.