Dishonored 2 Releasing on November 11th

eissa

Artanis "Altáriel" Nerwen Nos Finwe
Games Informer article

Today Arkane Studios revealed its highly anticipated stealth action game Dishonored 2 is nearly ready for prime time. Bethesda has locked in a worldwide release date of November 1

also game informer promise to do online covering tomorrow http://www.gameinformer.com/p/dishonored2.aspx


Prepare your gut through the journey to Eldritch world, where only devil supreme without good cause
 
I really want to look forward to this, but after seeing some of the decisions Bethesda probably made with DOOM and Fallout 4, I'm predicting that some sort of bullshit will swoop in and ruin at least a fraction of it for everyone. Hopefully I'm wrong, and there aren't many ways to screw up a game like Dishonored, but publishers have never failed to impress in their ability to ruin IPs in swift succession in completely new, terrifying ways.
 
Eh, BSO tends to be pretty good about things. It's BGS that's the bad one.

But, yeah, super excited for this. Dishonored was an excellent games, and I'd love to see what they have done to improve it. My main hope is for more wide-open game maps with lots of routes.
 
I liked Dishonored; it was an excellent example of what a stealth game should be. It was a bit too short and that left me kind of bitter, but being left wanting more is never a bad sign. As long as they keep taking the series in the direction started by the first, I'll be all for it.

One thing I will say, though, I hope the dialogue's written a little better this time around; I wasn't really clamoring to know more about the exciting character drama occurring around Unexpressive Mute Corvo Attano.
 
One thing I will say, though, I hope the dialogue's written a little better this time around; I wasn't really clamoring to know more about the exciting character drama occurring around Unexpressive Mute Corvo Attano.

He's now voiced by Stephen Russell, who voiced the original Garrett (every Thief game except the new reboot). As for some of his more recent works, he also voiced Nick Valentine in Fallout 4 and Belethor in Skyrim. Can't say it's the voice I would have imagined for Corvo, but I guess it would probably fit with the old and jaded version of Corvo we'll be getting in Dishonored 2.

Since we have to pick which one to play between Corvo and Emily and use them for that entire playthrough (ah-ha, replay value, I see you there), I'm assuming that the other one will either have to be an NPC, or get killed off. My assumption is NPC since they're bringing in veteran VAs, so the "family of assassins" angle is probably going to bring about more drama than the first game.
 
He's now voiced by Stephen Russell, who voiced the original Garrett (every Thief game except the new reboot). As for some of his more recent works, he also voiced Nick Valentine in Fallout 4 and Belethor in Skyrim. Can't say it's the voice I would have imagined for Corvo, but I guess it would probably fit with the old and jaded version of Corvo we'll be getting in Dishonored 2.
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i think nick valentine Voice actor is fitting, his commentary after prydwen arrive is just epic

"Deep into that darkness peering. Long i stood there wondering, fearing.."
 
Eh, BSO tends to be pretty good about things. It's BGS that's the bad one.
i think you confuse bethesda softwork to bethesda game studio

Bethesda Game Studios is the developer that had their own interpretation on what "Fallout" was supposed to be, and that interpretation didn't turn out so well. Bethesda Softworks is a medium-sized publisher with all the common attributes of modern publishers - money first, player last, all the anti-consumer, all the money we can take. Fallout 4 was the product of both bad devs and bad publishers (fortunately a rarity).

So yes, Dishonored 2 can still be hampered by poor design decisions from Bethesda Softworks, but not to the extent that Fallout 4 was. It's still very much open to getting fucked over though, so keep an eye open for any potential new ideas Softworks is planning to inject into the mix. With AAA publishers, you never know. You really, really, really never know.
 
He's now voiced by Stephen Russell, who voiced the original Garrett (every Thief game except the new reboot). As for some of his more recent works, he also voiced Nick Valentine in Fallout 4 and Belethor in Skyrim. Can't say it's the voice I would have imagined for Corvo, but I guess it would probably fit with the old and jaded version of Corvo we'll be getting in Dishonored 2.

Since we have to pick which one to play between Corvo and Emily and use them for that entire playthrough (ah-ha, replay value, I see you there), I'm assuming that the other one will either have to be an NPC, or get killed off. My assumption is NPC since they're bringing in veteran VAs, so the "family of assassins" angle is probably going to bring about more drama than the first game.

Corvo had almost no personality, so if they're making him into Garrett 2.0 I wouldn't really be bothered; though on reflection, considering Corvo's established backstory, I doubt a similar character would fit in well, but I digress.

As I understand it, they'll be receiving a different suite of powers each, yes? I was kind of bothered that Emily of all people would be picked by the Outsider (it just seemed cliche) but I'm curious to see how they'll differentiate the gameplay between the two.

I doubt they'll get killed off, considering Corvo is voiced; they wouldn't do something like, say, hire Patrick Stewart to say a few lines at the beginning of the game and then promptly die.

I dunno.. remember the last time Bethesda released a game in November? It was really, really bad.

Is Bethesda's ruining of franchises going to be an annual thing now? I'm not exactly overjoyed to get my very own Krampus.
 
I doubt they'll get killed off, considering Corvo is voiced; they wouldn't do something like, say, hire Patrick Stewart to say a few lines at the beginning of the game and then promptly die.

Nor would they do something like hire Liam Neeson, have him disappear for half the game, and die shortly after he is found. That's just crazy.

Is Bethesda's ruining of franchises going to be an annual thing now?

I think we both know the answer to that.
 
I still haven't made it further than escaping the prison in the first game.. I loved it but for some reason i just don't play it. Maybe i should give it another go when i'm done with Stalker.
 
I really want to look forward to this, but after seeing some of the decisions Bethesda probably made with DOOM and Fallout 4, I'm predicting that some sort of bullshit will swoop in and ruin at least a fraction of it for everyone. Hopefully I'm wrong, and there aren't many ways to screw up a game like Dishonored, but publishers have never failed to impress in their ability to ruin IPs in swift succession in completely new, terrifying ways.

There wasn't a lot of ways to screw up soon or resident evil but they found a way... (they changed everything for no real reason)
 
I hope Dishonored 2 expands on the previous game and doesn't cave to idiots demands and turns into another action game. I hope we get some gameplay videos soon.
 
Just the general state of the industry. There is already people bitching about Persona 5 "still" being turn based.
 
I really like Dishonored although 90% of the reason why I played it so much is because I liked to use Time Stop and pretend to be Dio from JoJo's Bizarre Adventure.
 
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