Fallout 3 guide creation #4: Bestiary

Brother None

This ghoul has seen it all
Orderite
The 4th blog piece on the Fallout 3 prima guide details the bestiary (minor spoilers).<blockquote>But to begin with, there’s some highly detailed “canon” about the variety of Wasteland Factions that battle the irradiated hellscape for supremacy (or in the case of feral ghouls, fleshy morsels). This is the section with revelations about the government forces known as The Enclave. There’s background information on the Brotherhood of Steel, as well as an “Outcast” contingent that have been spotted in the wilds of the Wasteland. The Vault Dwellers themselves get a good going-over; then it’s back on the surface to read the raison d’etre of the Raiders, and other scum that shoot first, and ask questions after they dance on your entrails; the Talon Company Mercenaries.</blockquote><center></center>
 
The rusty vault screen looks pretty good, but i wonder, how many vaults did they actually put in the game?
 
AskWazzup said:
The rusty vault screen looks pretty good, but i wonder, how many vaults did they actually put in the game?

Well according to planet fallout: Vault 101 +

[spoiler:7d16335ac6][edit] Vaults
Numerous Vaults were constructed in anticipation of the unfortunate nuclear holocaust, they were designed to keep the inhabitants safe from the nuclear fallout until it was safe to emerge, however each vault was designed as a social or research experimentation lab. May or may not have been assigned a G.E.C.K.

[edit] Vault 87
You learn of this from the Brotherhood of Steel Scribes, experimented with the FEV virus, infested with Super Mutants and Centaurs, an unsused G.E.C.K is located here. Main entrance flooded with radiation, alternate entrance found through Little Lamplight.

[edit] Vault 92
You learn of this from the Brotherhood of Steel Scribes.

[edit] Vault 101
"Where no one ever comes and no one ever leaves."Jewel of the wasteland and your home. Vault 101 was part of the Vault experiment program, and was never intended to reopen after the war, but after your father mysteriously disapears from the vault you must give up your home and search for him.

[edit] Vault 106
One of the Vault Experiments. 10 days after the door was closed, psychoactive drugs were released into the vault's air filtration system. Home to the science Bobblehead.

[edit] Vault 108
You learn of this from the Brotherhood of Steel Scribes
[/spoiler:7d16335ac6]
 
The first thing that came to my mind after seeing screenshot of bloatfly was Morrowind, interior of some kind of Ancestral Tomb, somewhere in Bitter Coast.
There wasn't any fly-like creatures in Morrowind. Still, there is something in this creature that seems [at least for me] somewhat Morrowind-like. And I do not mean here just outdated low-detailed textures of creature. It's something in design.

BTW: those new screenshots seemed to have rather poor quality.
 
Sound like level scaling to me...

I won’t list every single entity in this blog post, but I will reveal the type of information you can find (and then rely on). Among the informative statistics is the “Level” of the enemy; basically, when your character reaches this level, you can expect a preponderance of this type of foe.

*EDIT*

Just make sure you never level up and you only fight level 1 rats, of course the level probably doenst take into account the fact that while you are a level 1 character you have a turbo plasma rifle and power armour...
 
Seelix said:
The first thing that came to my mind after seeing screenshot of bloatfly was Morrowind, interior of some kind of Ancestral Tomb, somewhere in Bitter Coast.
There wasn't any fly-like creatures in Morrowind. Still, there is something in this creature that seems [at least for me] somewhat Morrowind-like. And I do not mean here just outdated low-detailed textures of creature. It's something in design.

BTW: those new screenshots seemed to have rather poor quality.
Well, they are coming from the guide people, not Bethesda.
 
Gentlemen said:
Well, they are coming from the guide people, not Bethesda.

All screenshots come from Bethesda. Do you honestly think some dude on Bethesda's payroll can chuck up screenshots without Bethesda's pre-approval? Please.
 
I'm getting less and less enthusiastic about FO3. I really don't want to play an Oblivion mod but I can't turn down a new Fallout game. Heres hoping the game isn't as bad as it is looking like lately.
 
GoChanceGO! said:
I'm getting less and less enthusiastic about FO3. I really don't want to play an Oblivion mod but I can't turn down a new Fallout game. Heres hoping the game isn't as bad as it is looking like lately.

Aye, I feel the same way. A shame, as I was really excited when I first heard about it, though that excitement was tempered somewhat when I found out that it was being developed by Bethesda, and further dampened once I learned about Van Buren and it's downfall :(

I will eventually end up playing it, in the hopes that there's at least something within the game that could be considered a worthy addition to the Fallout series, but I won't hold my breath.
 
Seelix said:
The first thing that came to my mind after seeing screenshot of bloatfly was Morrowind, interior of some kind of Ancestral Tomb, somewhere in Bitter Coast.
There wasn't any fly-like creatures in Morrowind. Still, there is something in this creature that seems [at least for me] somewhat Morrowind-like. And I do not mean here just outdated low-detailed textures of creature. It's something in design.

BTW: those new screenshots seemed to have rather poor quality.

Just wait until you see the

[spoiler:8a01183375]
AntAgonizer... (sic!)
[/spoiler:8a01183375]
 
Those wings look about as able to support flight as Watto's little swatters from Star Wars.

watto_tvguide.jpg
 
Texas Renegade said:
well, to be totally honest. When you speak from an engineering standpoint the bumble bee should not be able to fly either.

No, that is not very honest.

Texas Renegade said:
There is some big plane that when you crunch the numbers shouldn't achieve flight either.

I doubt that.

Texas Renegade said:
Then taking it further, there is a staircase in a church in Santa Fe, New Mexico that should be able to stand let alone support weight on it, yet it has been there for like 100 years used every day.

Link or it didn't happen.

Edit: here's a link and no, it didn't happen.
 
There's a company in Maryland that shouldn't be doing a Fallout game and yet they are. Inexplicable things.
 
Per said:
Texas Renegade said:
well, to be totally honest. When you speak from an engineering standpoint the bumble bee should not be able to fly either.

No, that is not very honest.

Texas Renegade said:
There is some big plane that when you crunch the numbers shouldn't achieve flight either.

I doubt that.

Texas Renegade said:
Then taking it further, there is a staircase in a church in Santa Fe, New Mexico that should be able to stand let alone support weight on it, yet it has been there for like 100 years used every day.

Link or it didn't happen.

http://www.lorettochapel.com/staircase.html

"The staircase has two 360 degree turns and no visible means of support. Also, it is said that the staircase was built without nails—only wooden pegs. Questions also surround the number of stair risers relative to the height of the choir loft and about the types of wood and other materials used in the stairway's construction."

Though it appears they have sense explained it away by saying the central spiral is so tight that it acts as a central beam....

The bee thing is based on French Entomologist M. Magnan who wrote a book entitled Le vol des insectes in 1934 that stated that bees should not be able to fly. It was based off the fact that she applied rigid wing principles to the bees flight rather then variable wings I believe. This was disproven in 1995 along with the idea that Bats shouldn't be able to fly. They fly using principles similar to helicopters rather then planes and birds. But is still a very popular quote and belief I am afraid. So I am mistaken.

The deal about the airplane...I can't find anything on. I swear on one of those shows about the creation of the 747 they talked about it, but I can't find it.



But that would explain how the bloat fly would fly- it isn't rigid wings.
 
Texas Renegade said:
The bee thing is based on French Entomologist M. Magnan who wrote a book entitled Le vol des insectes in 1934 that stated that bees should not be able to fly. It was based off the fact that she applied rigid wing principles to the bees flight rather then variable wings I believe. This was disproven in 1995 along with the idea that Bats shouldn't be able to fly. They fly using principles similar to helicopters rather then planes and birds. But is still a very popular quote and belief I am afraid. So I am mistaken.

Texas Renegade said:
But that would explain how the bloat fly would fly- it isn't rigid wings.

Even with variable wings there is a max weight for the object/creature being lifted, which I believe the Bloatfly is over. Althought the idea does fit the 50s Science! genre as most of the bugs in those movies could not exist in real life. The Giant Ant being the best example of it... the exoskeleton of a giant ant would crush it's internal organs to paste & it's strength wouldn't scale up with it's size so even it didn't die... it wouldn't be able to move either.
 
Guys, you do realize you're trying to analyze a fictional monster, in a game where there are feral ghouls, supermutants, and nuclear catapaults, right?
 
Pope Viper said:
Guys, you do realize you're trying to analyze a fictional monster, in a game where there are feral ghouls, supermutants, and nuclear catapaults, right?

Yeah, I know. I could simply say "To hell with it!" and start ignoring things, but that's part of the problem with today's gamer. "Oh that's not important, so it's alright if they screw it up" being the mentality.

Small details create the whole and while a good game is greater than the sum of it's parts... it doesn't excuse the flaws. Fallout 3 should be better than Fallout 1/2 and yet in alot of ways I only see it being worse than them.


Disclaimer: I like FP RPGs. "Deus Ex" and Bloodlines being among the best of that genre. A direct sequel to Fallout does not really fit that genre.
 
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