Xenophile said:
Brother None said:
I'm mostly left wondering why they moved cross-continent. The supermutants are back, the BoS is back, the Enclave is back, (probably) multiple NPCs are back.
The hell, guys?
Actually.. I always wondered why they would move to an oilrig in ocean off the coast... where china's warships probably were..
that and it was a hell of a way from washington. I mean I know they did it so they could fit it in the story with all the other west coast locations, but it really didn't make much sense to me. That and an oil rig is vulnerable (at war time at least, I know it is less vulnerable from raiders etc.)
I know it's not the history of the second game, but it would have made much more sense if the enclave was in maryland or somewhere... I don't know proximate to washington.
I think your kind of missing the point here!
Fallout and Fallout 2 settled the basis of most of the Fallout Universe, so the creative minds behind them could have done almost anything they wished to, even relocating the central USA government or what remains of it, like the Enclave is.
Compare with the recent example of Jericho... They created the series from scratch, so they used their ideas and created an "Jericho Universe".
Interplay and Black Isle did that with Fallout and Fallout 2.
So if Bethesda wanted to stay true to the Fallout Universe, and mainly to Fallout and Fallout 2, as they claim they want, they should comply with a few basic rules/guidelines and don't contradict established main story and timeline, to much...
So if this is true:
“You’ll also come across the Enclave; the remains of the US government who have access to incredible technology and broadcast patriotic marching band music. Their President is voiced by Malcolm “A Clockwork Orange” McDowell. He’s a major villain.”
They are, again, breaking the canon with the predefined Fallout Universe.
And I can even ask: What the hell have I done on Fallout and Fallout 2, if the Enclave still exists as the Enclave and has "access to incredible technology"???
As for the Oil Rig being vulnerable to China's warships during war time.
Sorry, but or I'm wrong or you are. But isn't Fallout supposed to be a Pos-Apocalyptic game?
If it is, that I think it is, the war is long gone...
Because, according to the Fallout intro:
"In 2077, the storm of world war had come again. In two brief hours, most of the planet was reduced to cinders." also, according to the
Fallout wikia:
"The Great War (not to be confused with World War I) or World War III, started (and ended) in 2077 on October 23rd."
And:
"2161 December 5, 07:21: Fallout 1 Begins: Vault Dweller is kicked out of Vault 13 to find a replacement water chip." Also:
"2241 July 27: Chosen One leaves Arroyo in search of the GECK."
So I guess that if, in 2077 The Great War lasted two brief hours, that China's warships wouldn't cause to much trouble to an Oil Rig controlled by the Enclave after 2241!