Fallout 3 in May Issue of PC Zone UK

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Zaii sent us a transcription of a bit on Fallout 3 from May's PC zone UK. Not having scans, we can only offer the confirmation of PC Zone editor Will Porter that there is a bit about Fallout 3 in this PC Zone UK, but not if this transcription is correct. Nonetheless, hoping for later verification/scan, we offer you this text without any guarantees:<blockquote>Title: Before the Fall
Bethesda's Pete Hines speaks out on the mixed emotions surrounding Fallout 3.

"We've said this before and we'll say this again: not everybody is going to agree with the game we are making: it's a solid-gold lock," exclaims a tired and emotional Pete Hines when we ask him about the forthcoming Fallout 3. He's just spent a long day plugging the hugely anticipated Oblivion expansion Shivering Isles and the inevitable query about Bethesda's 'other' RPG has reared it's head. "Some people will like it, some people will hate it, and they don't even know what we're doing yet!"

Few developers have been so honest in regard to a game's potential reception, but then again few developers have had to face a fanbase quite so rabid, rigid and (sad to say) repeatedly screwed over as those of the post- nuclear role-player. Hines, however, is insistant about how dedicated to the wastelands cause Bethesda truly are. "I have it on my laptop here, I play it on the road. We're all big fallout fans, we play Fallout, Fallout 2, we play the non-RPG ones, I mean, I play Fallout: Tactics, I played Brotherhood of Steel (the abysmal Xbox 'action' game)because I felt I had to give it a look. And I was sorry I did so.

"We feel that we're doing Fallout 3 having done one and two, even though we didn't. Much like the Elder Scrolls, we look at what worked, we look at what didn't; we look at where we want to take it, how to move it forward and keep it relevant. But we also want to stay true to the stuff people remember and took to heart in Fallout, which was the kinds of quests you did, the choices that were laid before you, the way the game would play differently depending on how you were role-playing and the setting...That sort of stuff."

You also shouldn't expect the lewdness of Fallout 2, as Hines reckons it got "a little too caught up in trying to be funny or controversial or whatever." Which is a shame as certain PCZONE staffers thought, choosing to be a low-paid fluffer at a post-apocaluptic porn studio, only to find the fluid exchange left them with a traditional RPG poisoning, the height of hilarity back in 1998. Whatever the case, the smart bets are for Fallout 3 to be a free-roaming, first-person action/RPG with more dialogue, violence and grit than the Elder Scrolls has ever seen.

Unconfirmed rumour has it that the game will take place on the America's east coast, rather than the original's iconic west, while promotional posters suggest that the franchise's cheery combination of optimistic 1950's propaganda and arid, desolate solitude will remain firmly in place. And what with the only other hope for Fallout being an extremely unlikely MMO being crafted (possibly) by the remnants of what was once gaming giant Interplay, it's safe to say that a lot is riding on its success. Internet buzz, meanwhile, is suggesting an official unveiling at some point this summer, perhaps at the revamped E3.

Hines, however seems to think it inevitable that no matter how happy bethesda are with their offering, there are bound to be murmurs of discontent from the more radiation-soaked parts of the Internet. "People will have to take it for what it is. If they like it, great, if they don't like it... Well some folks just aren't going to give it a chance out of the box. And you know what? That's your choice. If you don't want to give it a shot, there's nothing we can do about that..."</blockquote>Update: This article is now verified, through CVG, where you can find a similar article posed online. Most of what Pete Hines is quoted as saying is there, though with different commentary.

Link: Pete Hines at CVG.

Thanks to VDweller for pointing this out.
 
Mentok said:
We feel that we're doing Fallout 3 having done one and two, even though we didn't.
Priceless corporate doublespeak. Dilbert isn't this funny.

And gee I've got Bitch's Brew in my CD player, think that qualifies me to call myself Miles Davis now?
 
Oh Crap

We're screwed. First Person Shooter. They just had to change it, they couldn't keep to the original. They had to be "newer" and "more innovative". Fuck this shit. I'm so fuckin pissed. I hope this game fails miserably.
 
Is it me or does he sounds a bit tired and worried, for some reason?

Will is a member of the NMA forum, he could have tell us these things in advance :wink:
 
Basically he said that:
"Those who want it to be isometric and turn based, guess what! not gonna happen! But you still should give it a shot because of all the other elements like role playing, dialogue and depth". Well, we'll see about that. I will surely give it a chance anyway, becuase even if it won't be a true fallout 3, it might be a very good game. We'll see.
 
tactics

We have enough now to know that this is going to be basically Oblivion in a different setting. It's impossible to have any tactics in this FPS mode with the Oblivion engine because basically a monster sees you, runs at you and you have to mash your mouse button until either it or you dies first. Same shitty game that has been pumped out thousands of times in the last few years. See monster, mash mouse button, collect experience. You can't position your group, analyze the battlefield, move people into and out of range of enemies guns etc.

When will developers learn that taking an old game and FPS'ing it does not mean you are making it newer and fresher. In fact your doing the same thing every fuckin developer is doing for years now and turning out the same shitty fuckin FPS crap over and over again.

New does not mean following the crowd, it means setting your own trend.

Fuck.
 
the way the game would play differently depending on how you were role-playing

He said "how", not "if". Thats good.

Whatever the case, the smart bets are for Fallout 3 to be a free-roaming, first-person action/RPG with more dialogue, violence and grit than the Elder Scrolls has ever seen.

I don't know what to make of that line. Why compare it to Elder Scrolls? Its like comparing it to Star Trek. (Yeah, I know WHY they do it. But why?!)

and one more thing, "dialogue", "violence", "grit". Words, words, WORDS. If these come together in a compelling story, then I'm satisfied.

ExplodesLikeABloodSausage said:
We have enough now to know that this is going to be basically Oblivion in a different setting. It's impossible to have any tactics in this FPS mode with the Oblivion engine because basically a monster sees you, runs at you and you have to mash your mouse button until either it or you dies first.
Woah, hold your horses. Theres still a lot that can be different. Stuff thats been said over and over so I wont go into it again, but be patient. Its not over, yet.
 
ok now im really pissed i mean ill admit i did play morrowind and liked it (stressing the like i didnt love it) the only thnag that really made me get the game was that it was like £10 :) and only when i donwloaded mods from the comunity did i ever enjoy it. now they have just turned a ground brakeing RPG into the same crap that most other rpgs are these days there just cashing in on the frekin brand. i mean ill stll buy the game and play it with a open mind but i really do doubt i will love it more than fallout 1 or 2. and also when bethsda say indepth quests what they really mean is stupidly long run here talk t that person run back quests. that not indepth at all atlest with the old fallout quests u have real choce in hwo to do the quests wether or not u kill the people to get a item, stel it of them or any number of variations. this really is a big let down for me after all these years of waiting. i just hope i dont have the same kinda character development as morrowind and oblivion as there really shallow and favor one class alot more than any other. just my 50 cents
 
and one more thing, "dialogue", "violence", "grit". Words, words, WORDS. If these come together in a compelling story, then I'm satisfied.

I'm with you on that. I already know it's not going to be fully turn based or isometric, but I'm cool with that. I can either choose to bitch, complain and cry about something that cannot be changed, I can say eff it and forget about Fallout, or I can choose to believe there are a lot of things left to get 'right'. I'm keeping an open mind. :) Flame away?

Kudos,
Matt
 
hehe yea as i said 2 i will still play it with a open mind you never know mabey for once boeth got it right. lets flame it after we know facts and have all played it cause the proof is in the taste :P
 
NCR_Ranger said:
I'm with you on that. I already know it's not going to be fully turn based or isometric, but I'm cool with that.

Aren't you fuckin bored of playing the same FPS shit over and over again for the last 5 fuckin years?

Man, you don't even need to read manuals anymore. It's the same fuckin key strokes for every game cuz they're all basically the same recycled shit. Ooooh another FPS with the same keystrokes, lame quests and experience counters. Oh look, a monster, here he comes.. <mash>
 
Metzer said:
hehe yea as i said 2 i will still play it with a open mind you never know mabey for once boeth got it right. lets flame it after we know facts and have all played it cause the proof is in the taste :P

Ya, but the thing is since they haven't asked for any fan input into the game, you're gonna get what they want to give you, not what you want. See?
 
For those of you who have failed their reading checks, nowhere in that article does Pete say it'll be first-person or real-time. That's pure conjecture from the magazine's editor.

Furthermore, don't double post Explodeslikeawhatever.
 
...

That's actually a pretty good interview.
I mean, not that the interview itself is pretty good (a lot of assumptions) - but a lot of stuff Hines is saying actually makes me a tad optimistic again, for the first time in ages.
Let's hope it's not the Bethesda hype machine speaking. We'll see what's true and what not after it comes out, I guess. Semi-obscure utterings like these is all Bethesda is going to give us 'till then, I fear...
 
I know there are a lot of smarty-pants here, so could someone clarify this a little:

Hines said:
We've said this before and we'll say this again: not everybody is going to agree with the game we are making: it's a solid-gold lock...

Does he mean the game is a solid gold lock (slam dunk), or is he simply stating the obvious by saying it's a 'lock' that some people will like it and some wont?


Hines said:
Some people will like it, some people will hate it, and they don't even know what we're doing yet!

That seems like a bizarre statement to make when you consider their close ties to the gaming community, the way they have included the fanbase in the development process, and the copious amounts of information released on the direction they are taking the franchise in.
 
ExplodesLikeABloodSausage said:
When did I double post?
Errr....did you lose your eyesight or something? The two posts above my post there. Yeesh.
 
Hines said:
"People will have to take it for what it is. If they like it, great, if they don't like it... Well some folks just aren't going to give it a chance out of the box. And you know what? That's your choice. If you don't want to give it a shot, there's nothing we can do about that..."</blockquote>

If you don't like it you never gave it a chance?

Bloody arrogant...
 
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