Have you ever sat down and wondered who the people behind the various Fallout games really are? What they like and dislike and what their dreams are for the future?
Well since our site is devoted to the Fallout series we thought that it would also be fitting to have a Fallout Developers Profile section, where you could learn a thing or two behind those that made Fallout 1, 2, Tactics or worked on the cancelled Van Buren project.
Let's start off with some big names that you've most probably heard before:
Well since our site is devoted to the Fallout series we thought that it would also be fitting to have a Fallout Developers Profile section, where you could learn a thing or two behind those that made Fallout 1, 2, Tactics or worked on the cancelled Van Buren project.
Let's start off with some big names that you've most probably heard before:
<center>Fallout 1
Core dev Team
Fallout 1- Tim Cain - producer, lead programmer, original game design
- Chris Taylor - lead designer, original game design
- Scott Bennie - designer
- Brian Freyermuth - designer
- Leonard Boyarsky - art director, lead artist, original game design
- Jason Anderson - lead technical artist, original game design
- Gary Platner - lead artist
- Michael Dean - artist
- Sharon Shellman - artist
- Eddie Rainwater - artist
- Scott Rodenhizer - artist, clay modeller
- Tony Postma - concept artist
- Jesse Heinig - programmer, additional game design
- Dan Spitzley - programmer
- Tim Hume - Mac programmer
- Charles Deenen - audio director
- Chris Borders - voice supervisor
- Feargus Urquhart - division director
Fallout 2 - Feargus Urquhart - producer, lead designer
- Chris Avellone Part I, Chris Avellone Part II - designer
- John W. Deiley - designer, level designer
- Colin McComb - designer
- Gary Platner - art director
- Eddie Rainwater - artist
- Chris Jones - artist
- Scott Rodenhizer - artist, heads
- Dan Spitzley - programmer
- Charles Deenen - audio director
- Chris Borders - voice supervisor, dialogue supervisor
- Tim Cain - original game design, additional programming
- Jason Anderson - original game design
- Leonard Boyarsky - original game design, original game artwork
- Sharon Shellman - original game artwork
<center>Fallout Tactics
Dev Team
Fallout Tactics - Chris Taylor - senior designer
- Tony Oakden - producer
- Ed Orman - lead design
- Gareth Davies - artist
- Lakin Shoobridge - artist
- Charles Deenen - audio director
- Chris Borders - voiceover direction / supervision
Van Buren (cancelled Fallout 3) - Chris Avellone Part I, Chris Avellone Part II - lead designer
- Josh Eric Sawyer - lead technical designer, lead designer
- Sean K Reynolds - lead content designer
- Damien Folletto - designer
- John W. Deiley - designer
- Ferret Baudoin - designer
- Jeff Husges - content designer
- Chad Nicholas - lead scripter
- Dan Spitzley - programmer
Project V13 (speculated to be Fallout Online) - Jason Anderson - creative director
- Chris Taylor - lead systems designer
- Natiq Aghayev - concept art