Daniel The NCR Veteran
I'm NCR and Proud.
Okay, so we'll start from Fallout 1. Aliens weren't there, just a crashed saucer and a really powerful gun. From there until Fallout 3, people just thought of the presence of anything alien-related as jokes, easter eggs, stuff to laugh about in a game that didn't have Wild Wasteland yet, just really RARE encounters.
I'm not making any promises but I hope this will be my last summary/description/whatever of Mothershit Zeta. I'll still say my opinions about it and what it fucks up but without the summary anywhere else.
So, fast-forward to Fallout 3. It gets released. Everything's fine and dandy until, on the cursed day of August 3, 2009. Mothershit Zeta, the final add-on, gets released. Bethesda fanboys that didn't mind Operation Anchorage being a blatant corridor shooter in a "RPG" game that's "full" of "choices" were extremely hyped about its release. At one point, you get to encounter these holotapes of abducted people and aliens or just aliens themselves. They reveal the fact that the Aliens HAD something to do with the powerful and influencial people that ruled US (I don't recall if it's also the Chinese ones aswell) and their reason of starting the nukes. A normal person who can't perceive the severity of the situation will just listen to it, be like "wow" and just go on. But I just quit playing, as that along with the annoying alien enemies just made me way too disgusted. I raved in anger, seeing the fact that pre-war politics have been ruined and affected by fucking aliens... FUCKING easter eggs that were only ment to be jokes. Fallout 3 100% was after I played New Vegas and I didn't think 3 would do something this disgusting and shameful. It's like using your knowledge of memes to do a CV for a really serious job. It just doesn't make sense and using jokes to affect a REAL matter like actual Lore and politics is just really dumb on Beth's part.
Gameplay wise: Mothershit Zeta is an unfair, stimpak-consuming, ammo-consuming, patience-consuming and sanity-consuming and garbage add-on. There's a plethora of glowing alien fucks that just never FUCKING die, and they deal plenty of damage. On NORMAL (yes, normal) difficulty. I got from 125 to like 20 stimpaks at the end and ammo management was getting ridicolous by the time more of these bastards appeared. I could understand Feral Ghoul Reavers, there weren't that many, atleast not in EVERY PART OF THE GODDAMN MAP LIKE MOTHERSHIT ZETA. Just imagine, a corridor-shooter add-on with Feral Ghoul Reavers (in packs of 3) at every corner. THAT'S Mothershit Zeta. The glowing aliens are just that bad.
Everyone has their preferences but I can't honestly see ANY way of an average IQ Fallout player unironically liking this piece of fucking shit "add-on". Yeah, it adds something. It adds suffering to your life!
Main reason why I made this thread was to just let out my anger in a proper thread and not just replies and to also direct this to anyone who thinks Mothershit Zeta did NOTHING wrong and didn't ruin the lore which it most certainly did.
Edit: Right after this angry post my left foot hurts like hell for no reason. Probably must of been thinking too hard about the add-on.
I'm not making any promises but I hope this will be my last summary/description/whatever of Mothershit Zeta. I'll still say my opinions about it and what it fucks up but without the summary anywhere else.
So, fast-forward to Fallout 3. It gets released. Everything's fine and dandy until, on the cursed day of August 3, 2009. Mothershit Zeta, the final add-on, gets released. Bethesda fanboys that didn't mind Operation Anchorage being a blatant corridor shooter in a "RPG" game that's "full" of "choices" were extremely hyped about its release. At one point, you get to encounter these holotapes of abducted people and aliens or just aliens themselves. They reveal the fact that the Aliens HAD something to do with the powerful and influencial people that ruled US (I don't recall if it's also the Chinese ones aswell) and their reason of starting the nukes. A normal person who can't perceive the severity of the situation will just listen to it, be like "wow" and just go on. But I just quit playing, as that along with the annoying alien enemies just made me way too disgusted. I raved in anger, seeing the fact that pre-war politics have been ruined and affected by fucking aliens... FUCKING easter eggs that were only ment to be jokes. Fallout 3 100% was after I played New Vegas and I didn't think 3 would do something this disgusting and shameful. It's like using your knowledge of memes to do a CV for a really serious job. It just doesn't make sense and using jokes to affect a REAL matter like actual Lore and politics is just really dumb on Beth's part.
Gameplay wise: Mothershit Zeta is an unfair, stimpak-consuming, ammo-consuming, patience-consuming and sanity-consuming and garbage add-on. There's a plethora of glowing alien fucks that just never FUCKING die, and they deal plenty of damage. On NORMAL (yes, normal) difficulty. I got from 125 to like 20 stimpaks at the end and ammo management was getting ridicolous by the time more of these bastards appeared. I could understand Feral Ghoul Reavers, there weren't that many, atleast not in EVERY PART OF THE GODDAMN MAP LIKE MOTHERSHIT ZETA. Just imagine, a corridor-shooter add-on with Feral Ghoul Reavers (in packs of 3) at every corner. THAT'S Mothershit Zeta. The glowing aliens are just that bad.
Everyone has their preferences but I can't honestly see ANY way of an average IQ Fallout player unironically liking this piece of fucking shit "add-on". Yeah, it adds something. It adds suffering to your life!
Main reason why I made this thread was to just let out my anger in a proper thread and not just replies and to also direct this to anyone who thinks Mothershit Zeta did NOTHING wrong and didn't ruin the lore which it most certainly did.
Edit: Right after this angry post my left foot hurts like hell for no reason. Probably must of been thinking too hard about the add-on.