Fallout: NV2 rumours (DEBUNKED, TOTAL BULLSHIT)

RPGWatch reports rumours of a possible Fallout: New Vegas 2 being in the works.
https://www.rpgwatch.com/forums/showthread.php?t=35561

The source cited is a very click-bait looking site and the article about the rumour was itself edited to remove a rather embarrassing interpretation of the PoE2 kickstarter teaser, as can be seen here:
http://web.archive.org/web/20170131...ut-new-vegas-2-details-leaked-reveal-planned/
So with that, it is perhaps a bit early to tell. With Josh Sawyer currently leading up PoE2, he would likely be unavailable to lead a possible New Vegas 2. However, it is known that Tim Cain and Leonard Boyarsky are currently working on an unannounced project at Obsidian. Most buzz is that this could be a Vampire: Bloodlines successor or another White Wolf property though.
What do you think? Can Obsidian save the Fallout franchise? Maybe even using 2/3 of the Troika founders?

Maybe this interview with IGN will shed more light on this?

http://www.ign.com/videos/2017/01/31/ign-unfiltered-15-legendary-rpg-developer-feargus-urquhart

Thanks to @TonyM19 for the news.

UPDATE: Eric Fenstermaker shot it down on Twitter. https://twitter.com/TheEFenster/status/826234800709046273
 
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Can Obsidian save the Fallout franchise?
With creative freedom and killing about 99.95% of Fallout 4's systems? Yes. But that would require a bit more time than 1.5 years.

Remember that Fallout 4 is bad first because it's a bad video game.
 
I've seen that article they used as a source before. Seems they've edited out their complete misinterpretation of the PoE2 teaser.
http://web.archive.org/web/20170131...ut-new-vegas-2-details-leaked-reveal-planned/

Would be cool though. I know Tim Cain and Leonard Boyarsky are working on some kind of secret project at Obsidian. If that's Fallout related...
But probably not, that site looks like terrible clickbait trash. RPGWatch must be desperate for news or something.
 
With creative freedom and killing about 99.95% of Fallout 4's systems? Yes. But that would require a bit more time than 1.5 years.

Remember that Fallout 4 is bad first because it's a bad video game.

It's also bad because of bad developers. Good developers made a good game out of a shit engine. Fallout 3 was bad. New Vegas was much better.
 
I will say that no, If they have to work on the same retarded conditions set by zenimax.

They would need freedom and no time constraints.

Remember, we are talking about company that: stole mods, wanted to monetize mods, upped the cost of a season pass and something else i forget.

They should just give up on fallout and make their own post apocalyptic rpg.
 
I've seen that article they used as a source before. Seems they've edited out their complete misinterpretation of the PoE2 teaser.
http://web.archive.org/web/20170131...ut-new-vegas-2-details-leaked-reveal-planned/

Would be cool though. I know Tim Cain and Leonard Boyarsky are working on some kind of secret project at Obsidian. If that's Fallout related...
But probably not, that site looks like terrible clickbait trash. RPGWatch must be desperate for news or something.

I agree but we need some clicks. :postviper:
 
It's also bad because of bad developers. Good developers made a good game out of a shit engine. Fallout 3 was bad. New Vegas was much better.
Well, in New Vegas Obsidian killed of most of Fallout 3, including the whole design philosophy. Though Fallout 3 did have a fairly normal dialogue system. If new Fallout will stick with wheel, it's pretty much the end for obvious reasons.
Remember, we are talking about company that: stole mods, wanted to monetize mods, upped the cost of a season pass and something else i forget.
I don't feel it's Zenimax or BS considering that other games that are not Fallout 4 or Elder Scrolls 5, in fact, not so bad. We are talking about a developers which creativity ends on tourist simulator type of game.
 
Huh, didn't see this was already put up here.
So let me re-iterate my post from here and say that this is pathetic and completely unworthy of the NMA front page.
I'm editing this shit to talk about how bullshit this source is.
 
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Well, in New Vegas Obsidian killed of most of Fallout 3, including the whole design philosophy. Though Fallout 3 did have a fairly normal dialogue system. If new Fallout will stick with wheel, it's pretty much the end for obvious reasons.

The wheel can be done right as seen in games like Deus Ex and Mass Effect. Is it optimal? No. But it can be done justice with competent design. Old Fallout is dead so any clinging to that is useless.
 
The wheel can be done right as seen in games like Deus Ex and Mass Effect. Is it optimal? No. But it can be done justice with competent design. Old Fallout is dead so any clinging to that is useless.
Well, it's basically reinventing the wheel instead of working around it, since F4's wheel is nothing even resembling DXHR or ME. Aka killing of another cancerous system left by F4.
 
Well, in New Vegas Obsidian killed of most of Fallout 3, including the whole design philosophy. Though Fallout 3 did have a fairly normal dialogue system. If new Fallout will stick with wheel, it's pretty much the end for obvious reasons.

I don't feel it's Zenimax or BS considering that other games that are not Fallout 4 or Elder Scrolls 5, in fact, not so bad. We are talking about a developers which creativity ends on tourist simulator type of game.

They have already proven they can do far more with the wheel than Bethesda with Alpha Protocol.
 
They have already proven they can do far more with the wheel than Bethesda with Alpha Protocol.
If they'll have a choice to reprogram the dialogue system from scratch to AP or a normal conversation box, what would they choose, what you think?
 
It's also bad because of bad developers. Good developers made a good game out of a shit engine. Fallout 3 was bad. New Vegas was much better.
But still based on a bad system that was never suited for role playing games. As much as I like NV, I really hated the gun play in the game and the parts where it felt like 'Fallout 3'.

There is only so much, that even Obsidian can do, before they hit some limitations.
 
They have already proven they can do far more with the wheel than Bethesda with Alpha Protocol.

Was thinking of that when I posted. If you make the system based on reacting quickly to dialog then it even feels more natural.

New Vegas dealt with limitations so well it ended up being one of my favorite games of all time, so I guess I am fine with that. Ultimately the rumor is probably bullshit so it won't matter.
 
"Our source promises us he will have actual tangible evidence in the next couple of days. Stay tuned."

Bitch, you better.
 
It all really is about if there is actual ego invlolved. I don't think so myself, but being produced by a company that snatched you out of 2 million and kneecapped you for funding of the next game does sound a bit crazy.
 
If they'll have a choice to reprogram the dialogue system from scratch to AP or a normal conversation box, what would they choose, what you think?

They would go with a normal box, but if they are stuck with the same tech, and the same schedule. They would likely keep it just to save time.
 
They would go with a normal box, but if they are stuck with the same tech, and the same schedule. They would likely keep it just to save time.
Then it's dead. Conversations are pretty much the meat of Fallout as a game.
 
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