Gamasutra interviews Jason D. Anderson

Brother None

This ghoul has seen it all
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Gamasutra managed to quickly nab the ever-elusive Jason D. Anderson for a quick sit-down. Not a lot on the InXile RPG.<blockquote>By joining up with inXile, you're in a way returning to working with Brian Fargo, who founded Interplay. Did you actually work with him much during the Fallout days?

JA: He was actually more a step away from me. When the Fallout team had interactions with Brian, it was usually through Tim [Cain]. I never really had personal interaction with him.

Presumably you are working more directly with him now, given the setup.

JA: Definitely. When I came on, I spoke with Brian a number of times. It was a very hard decision to leave Project V13. I loved the project, and we spent so much time on it, and it was not an easy decision to make. But in talking with Brian, it made it a lot easier. We really clicked, and saw eye to eye on what we wanted to see happen to RPGs.

In what sense do you see eye to eye?

JA: Well, RPGs have been kind of in a lull as of late. But there have been a handful of good ones out there -- especially with Bethesda successfully rebooting the Fallout franchise, and generally showing that RPGs are viable forms of entertainment.

I want to get back to RPGs that are very story-driven and character-driven. Personally, I've never gotten out of [single-player] RPGs. There was the short stint working on the MMO for the past year, but that was pretty much it. I've always been about RPGs and RPG design. Even before Interplay I was a big RPG player. </blockquote>But here's what Jason thought of Fallout 3.<blockquote>So have you played Fallout 3?

JA: Yeah.

What did you think?

JA: I really enjoyed it. I enjoyed it more than I thought I would. In some ways I really felt they captured the Fallout feeling, and other things were somewhat expected than what I expected from a Fallout game. That being said, I definitely understand that these things take on a life of their own. All in all, I felt it was really good. I liked it.

Did you play the other pre-Bethesda Fallout followups, Fallout Tactics and Brotherhood of Steel

JA: A little bit. Well, not Brotherhood of Steel. I could tell from the screenshots I didn't want to play that one.

So it sounds like you felt Bethesda was a better caretaker than some.

JA. Oh yeah. </blockquote>
 
Mmmmh, okay, if he likes Fallout 3 than that is his opinion, I won't hate him for that.

But I God honest hope that the Bethesda fanboys will not use this as some excuse to open loads of topics or posts in which we are bombarded with "See? It is a true sequel. One of the original Fallout developers likes it."

Serious, I am warning you guys.
 
He's a professional. Even if there were parts of the game he hated, he's smart to not trash the game in public.

I haven't seen any of the original Fallout devs slam Bethesda, and we're likely not going to. It isn't good form.

I'd also like to add that I REALLY hope they're working on a Wasteland game, and I hope it's a true in-depth CRPG, and not a damn RPG-Lite console game.
 
Beelzebud said:
He's a professional. Even if there were parts of the game he hated, he's smart to not trash the game in public.

I haven't seen any of the original Fallout devs slam Bethesda, and we're likely not going to. It isn't good form.
That's exactly my thinking as well. What would be the benefit for them to criticize or even trash another game? I really can't think of any, in fact only bad can come of it IMO. I'm sure they want to keep their careers and if they start smacking down other games & cos there is one less co who might hire them in the future. I think you can actually decode some comments to see what they really might be thinking but it's difficult. Then of course some will say 'hey maybe they are being totally honest' etc. While that's also a possibility I tend to read what people say and decide if they are 'being nice' or being honest.

You can interpret comments like this:
In some ways I really felt they captured the Fallout feeling, and other things were somewhat different than what I expected from a Fallout game.
As a super nice way to say you liked some things about the game but other parts you didn't. Course maybe he really thinks F3 is all good, could be.....

And this:
All in all, I felt it was really good.
As a nice way to say the game doesn't suck yet isn't necessarily a spectacular success that you are gushing over. Course I could be reading too much into this and even so....so what? I don't form my opinions based on what others think. I have my own personal standards.


Good thing for me I'm not a dev.
 
"See? It is a true sequel. One of the original Fallout developers likes it."

Serious, I am warning you guys.

I'm surprised there's still a NMA. Seriously, if I was the site supreme head honcho, I would just come up on the news and say something amongst the lines of "Fallout 3 sucks and was a sucess, so there's no hope for the Fallout Franchise. This is it, guys, go to the DAC", then I would close down the site for good.
 
Beelzebud said:
He's a professional. Even if there were parts of the game he hated, he's smart to not trash the game in public.
That's probably less related to his profession, and more related to the fact that he isn't an anonymous internet user. In real life, I know that I don't spend a lot of time trashing things that I really like. At least not when I'm sober.

Hey, is here wearing a Bloodlines button down? I want one.
 
The Dutch Ghost said:
Mmmmh, okay, if he likes Fallout 3 than that is his opinion, I won't hate him for that.

But I God honest hope that the Bethesda fanboys will not use this as some excuse to open loads of topics or posts in which we are bombarded with "See? It is a true sequel. One of the original Fallout developers likes it."

Serious, I am warning you guys.

Honestly, Fallout 3 was not a horrible game, So I agree with him there. But Fallout 3... was not really fallout. That I think most here can agree upon. There were some serious issues that were not addressed (Nor did Beth care to). Were Beth to have called this something other than Fallout 3... I'd have given them praise for making a decent RPG while still noting their obvious failures in both the product and public relations surrounding it.
 
JA: I really enjoyed it. I enjoyed it more than I thought I would. In some ways I really felt they captured the Fallout feeling, and other things were somewhat expected than what I expected from a Fallout game. That being said, I definitely understand that these things take on a life of their own. All in all, I felt it was really good. I liked it.

Wow, i must have missed the part in Fallout 1,2, that Fallout 3 captured. Then again, maybe i didn't. It was probably the dreaded feeling, when you encounter an irritating bug :confused:
 
You can't blame a guy for wanting to keep his options open in the game biz. It's too bad though that game journalists are in bed with the companies too.
 
Ausir said:
Wow, i must have missed the part in Fallout 1,2, that Fallout 3 captured.

The retro style? Deathclaws?

Yeah so? Bioshock also uses retro style, but it doesn't feel Fallout to me.

From my point of view, Fallout 3 didn't really capture anything that made the originals great, it may have some cosmetic resemblance, but it's just not Falloutish...
 
AskWazzup said:
Ausir said:
Wow, i must have missed the part in Fallout 1,2, that Fallout 3 captured.

The retro style? Deathclaws?

Yeah so? Bioshock also uses retro style, but it doesn't feel Fallout to me.

From my point of view, Fallout 3 didn't really capture anything that made the originals great, it may have some cosmetic resemblance, but it's just not Falloutish...

Well in my opinion the "feel" was real good and "fallouty" enough, same goes for art direction. When it comes to dialog, character development, memorable NPCs, good quests... well that's another deal.
 
AskWazzup said:
Ausir said:
Wow, i must have missed the part in Fallout 1,2, that Fallout 3 captured.

The retro style? Deathclaws?

Yeah so? Bioshock also uses retro style, but it doesn't feel Fallout to me.

From my point of view, Fallout 3 didn't really capture anything that made the originals great, it may have some cosmetic resemblance, but it's just not Falloutish...

The original Fallout oozes style, depth, atmosphere, and most importantly intelligence.

Fallout 3 was designed for an audience severely lacking patience and critical thinking. Anything harder than a three piece peg puzzle is frustrating. Anything that doesn't offer instantaneous gratitude is also a waste of time. {Achievement Unlocked!}

.. And the greatest challenge to 'immershun' is <s>thinking</s> frustration.
 
I'm quite amazed that the old Falllout devs seem to like Fallout 3, I thought they'd at least throw some constructive comments. Perhaps they are paid off\too polite to admit the game is nothing near the previous titles?
 
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