Gamestar.de interviews Pete Hines

Sander

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Gamestar.de has conducted a rather in-depth interview with Pete Hines. There's a very interesting response at about 3:15 in the video:<blockquote>Gamestar.de:Can the Oblivion engine, which you are using, is it actually useful for turn-based combat, could it do it?

Pete Hines: I have no idea, 'cause we...I mean, it's just not something we ever seriously considered. You know, the Elder Scrolls isn't turn-based combat...and Fallout we just never really felt like that was a viable option. So at the end of the day we just felt like, if you're gonna do it in first-person, if you want it to be as immersive as possible, what kind of combat can we do that stays true to what Fallout presented in terms of tactical choice and being able to make decisions in combat and, you know, having that be really cool and memorable, but still do it in this immersive first- and third-person sort of over-the-shoulder perspective and that's ultimately what we went with.
</blockquote>
Link: Gamestar.de interview with Pete Hines

Thanks Bunkermensch, Briosafreak and Sister Monk
 
And where's the answer to the question? He just explains why he used RT combat, feeling guilty or what? He said that he had no idea, but why saying all the things about immerse? And why didn't he mention civ4 that used the engine very well? Would an exaple of a good TB game be not good for hype?
 
I guess it is a rhetorical question. Of course you can do it with Oblivion Engine there is no reason why it should not be possible for a decent programmer, I guess they have some :D

The journalist wanted him to say "Yes it is possible, but we hate turnbased combat as we do not like 2 pixel high chairs, because this is disimmersivisation w00t!!"
 
I hate the "Imershun" talk from Todd. Frankly, Fallout don't need first person to be immersive. The world is immersive through story, actions and consequences and roleplaying. First Person sounds more of a gimmick than anything.
 
In other words, they COULD have turn based combat in a first person game but they just don't wanna, because they're babies and they like bright shiny toys (IE: real time combat). :roll:

I had hoped that it would be a hybrid of sorts. Like Betrayal at Krondor. First person exploration and interaction, mixed with a third person isometric turn based combat...

But no... they're afraid they can't do it, they really can't do it, or they hate turn based combat (in which case why do they like Fallout anyway?).
 
Very good questions, but lousy answers. At least Germany has some decent gaming journalists.
 
If you looked up "retard" in the dictionnary, I'm sure you'd find a picture of Pete Hines...

Seriously, why even buy the licence if you hate the original gameplay that much :roll: Also, you should stick that "immersion" word up your fugly bottom once and for all, because immersion is not a "viable" excuse for destroying something you aren't able to understand, Pete. I'm really fed up with them and their crappy game(s).
 
It seems they went for RT because they either didn't want to spend time on thinking how to implement TB into the engine or because TES, their child, is RT. Either way, sad to see him admit that they never even considered TB. Hell of a way to make a sequel :(

Pathetically funny:
I have no idea, 'cause we...I mean
 
PaladinHeart said:
But no... they're afraid they can't do it, they really can't do it, or they hate turn based combat (in which case why do they like Fallout anyway?).
They're assholes, that's what. I know most of them don't agree with me in this matter, but if they seriously stop and THINK for a little bit, not just them, EVERYONE, if they think for a little bit that they could be wrong in thinking they can do anything with the game and it will always be ok. No, they don't stop. Ok, maybe they stop, but they don't really think. I mean, maybe the lesser minions think every now and then, but since they are NOT fallout fans (most of them have never even played the fucking stupid game before they stole the license) that doesn't make any difference and they don't really care whether they are staying true or not, but the big sharks? Fucks like Emil, Pete and Todd? Ah...
 
Morbus, I think they know they're butchering Fallout. All this talk about making better Fallout? Fuckin lies, they can't come up with their own franchise so they took FOs world and they're even then they're butchering it. They don't know how to make games different than real-time fpp pseudo-rpgs so they're doing the same to Fallout.
 
Hahaha, it reads like his brain just overloaded when they asked the question.

I can imagine the insides of his brain going:

DANGER!

DANGER!

INVALID INPUT DETECTED!

OVERLOAD IMMINENT!

INITIALIZING EMERGENCY REALLY-COOL-IMMERSHUN-BABBLING!
 
Translation:

"Sure it is. But the Elder Scrolls isn't turn-based... and so it was not a viable option to Fallout. (Proceed to babble about immersion and staying true to Fallout. I mean, Oblivion.)."

Seriously, what kind of millionaire company employs a fuck like this guy as PR? Could as well hire a random 8 year old kid that plays Halo.

Why Bethesda bought the license. The movie:

( Todd is browsing the internet. He comes across the rpg codex)

Todd: Fucking bastards. I never said roleplaying is a knight riding on a horse killing things. Yo, Pete!
(Pete Hines enters, wearing lingerie)
Pete: Yes master?
Todd: Find out what this bastards are into. I want to understand why they despise my games. I mean, Oblivion was rpg of the year for christ's sake!
Pete: Your wish is my command, my liege.

"2 weeks later"

(Todd has just installed Fallout. He is creating his character and finds the bloody mess trait.)

Todd: Motherfucker! This shit is awesome! How come I never tought of this! Violence is so funny! Pete?
(Pete enters)
Pete: Master?
Todd: Come see this shit, this is awesome!
Pete: Whoa!

(A few seconds later, in game)

Todd: Shit! is that a 2 pixels chair? Quickly Pete, turn off the monitor before my head explodes!
Pete: Master!
Todd: (sigh), that was a close one. The trauma was worthy tough. I have another brilliant idea for game market domination. Call the others Pete.

(The next day. Bethesda employees gather around Todd,who stands on an altar .)

Todd: Lambda! Lambda! Lambda!
Others: Lambda! Lambda! Lambda!

(Brief silence for a few moments. After hours of speech about comic books , the main point comes up.)

Todd: The bloddy mess trait *and* the oblivion engine. A sure hit! Destruction would be the new trees, and heads would blow up! Boom! Pete, call the suits...tell them to buy the license.
Pete: Yes master.
Emil: But master, what about the fans? What about the rest of the content and gameplay that comes with the intellectual property?
Todd:You dare question me!?! Humm...we will think of something.

After 3 years and many E3 awards , Fallout 3 is set to present all the dead factions from the first games mysteriously returning, stupid childish humour and gameplay abortions like V.A.T.S and weapons that would make Macgyver cry.

The end.
 
Mura said:
Hahaha, it reads like his brain just overloaded when they asked the question.

I can imagine the insides of his brain going:

DANGER!

DANGER!

INVALID INPUT DETECTED!

OVERLOAD IMMINENT!

INITIALIZING EMERGENCY REALLY-COOL-IMMERSHUN-BABBLING!
You made my day.
 
The Duke said:
After 3 years and many E3 awards , Fallout 3 is set to present all the dead factions from the first games mysteriously returning, stupid childish humour and gameplay abortions like V.A.T.S and weapons that would make Macgyver cry.

The end.

The rest of the story was a big overboard in my opinion, but I think you summed up the situation perfectly with that last paragraph...
 
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