GiantBomb previews Fallout 3

Brother None

This ghoul has seen it all
Orderite
GiantBomb.<blockquote>Fallout shares a load of similarities with Oblivion, and Megaton is where you start to see them. But you also see where Bethesda has improved on some of the previous game's rough spots. Character interactions are the same: the camera zooms in on a person's face, and you navigate dialogue trees to get information, items, and quests out of them. Unlike in Oblivion--where characters felt like they'd popped out of only about six different molds--every NPC I saw in the four hours with Fallout had a unique character model and voice.

And everyone had a story to tell. There was Confessor Cromwell, the leader of the cult-like Church of Atom, a group who worships the town's bomb. Moriarty is the tough-talking town saloon owner, an information dealer who you may have to work with regarding your father's whereabouts. Gob is a ghoul who works at the bar, lacks most of the flesh on his face, talks sort of like a New Yorker, and gets beat up on by Moriarty a lot. The place even had a whore-in-residence who offered her services to me, but wouldn't give the same courtesy to Gob. Due to the whole rotten-flesh thing, you know. A girl's gotta have standards, right? Then there was the town tinkerer with schematics for something called a "rock-it launcher," the frightened girl who wanted me to deliver a message to her family one town over, and the friendly town sheriff, who kindly asked me to disarm the bomb, if I had the know-how.

Oh, and don't forget Mr. Burke, the shady businessman with shiny wingtips hanging out in the corner of the bar. He instead wanted me to stick a little pulse device on the bomb so he could detonate it remotely and use the newly irradiated land for some other purpose. (A luxury high rise, perhaps.) Megaton, as you may have read, presents a tidy moral quandary in Fallout 3. You can save it, or you can blow it to kingdom come, and reap some kind of benefit either way. I've personally absorbed so much Fallout 3 coverage over the last year--and consequently read about Megaton so many times--that I made up my mind I was going to fix the town one way or the other by the end of my session.</blockquote>
 
One town I stumbled onto, Arefu, consisted of a few dilapidated shacks put together on the top of a ruined overpass. The place was being terrorized by a bloodthirsty nocturnal gang calling itself the Family. And I mean literally bloodthirsty; after I tracked them to their hideout and ingratiated myself, I found the Family to be a group of civilized, practicing vampires.


Like... Oblivion vampires?
 
Viliny said:
Like... Oblivion vampires?
don't be ridiculous :roll:

oblivion vampires have magical vampire powers, fallout vampires have MUTANT vampire powers, it's completely different
 
Brother None said:
The place even had a whore-in-residence who offered her services to me, but wouldn't give the same courtesy to Gob. Due to the whole rotten-flesh thing, you know. A girl's gotta have standards, right?
Oh come on!
 
I kinda hoped to hear something about disarming the bomb when i saw this:

I've personally absorbed so much Fallout 3 coverage over the last year--and consequently read about Megaton so many times--that I made up my mind I was going to fix the town one way or the other by the end of my session.

But instead he did what no-ones ever done:

I high-tailed it--or, I should say, fast-traveled it--back to Megaton and slapped the pulse device onto the bomb, then set off for the Tenpenny Towers marker on my world map. That's where Burke said to meet him if I decided to carry out his dark deed. What did I find but a little luxury estate right there in the middle of the wasteland, with Burke hanging out on the penthouse balcony next to a giant shiny red button. He let me do the unceremonious honors. One giant mushroom cloud later and I'd snuffed out several dozen people--but hey, at least I got my very own master suite at the towers!
 
Viliny said:
One town I stumbled onto, Arefu, consisted of a few dilapidated shacks put together on the top of a ruined overpass. The place was being terrorized by a bloodthirsty nocturnal gang calling itself the Family. And I mean literally bloodthirsty; after I tracked them to their hideout and ingratiated myself, I found the Family to be a group of civilized, practicing vampires.


Like... Oblivion vampires?

I think they're just a group of crazies that feed on Brahmin blood. They're not vampires, magic, mutant or otherwise.
 
It's interesting, he said at the end of his session he armed the bomb and headed to Tenpenny Tower. He also said near the end of his session he had a run-in with BoS members.

I wonder if that was random or if there's a camp of them along the way to Tenpenny Tower
 
The vampires thing is a direct reference to Omega Man (one of the movie adaptations of "I am legend"). Vampires in that movie had a society which called itself The Family.

I have no doubt it will suffer from the same weak implementation as the H.P. Lovecraft "hommage" village (Shadow Over Innsmouth) from Oblivion had.
 
DexterMorgan said:
The vampires thing is a direct reference to Omega Man (one of the movie adaptations of "I am legend"). Vampires in that movie had a society which called itself The Family.

I have no doubt it will suffer from the same weak implementation as the H.P. Lovecraft "hommage" village from Oblivion had.
"The Shadow Over Hackdirt". I liked that quest (mostly because of I'm Lovecraft fan and got the reference). It seems like I was the only person I talked to other than my cousin that knew that it was homaging Innsmouth.
 
What's also interesting is that he killed a super mutant at level 2 with a 10mm pistol.

Less than a month from release, this isn't a good sign.
 
Fear_Embodied said:
"The Shadow Over Hackdirt". I liked that quest (mostly because of I'm Lovecraft fan and got the reference). It seems like I was the only person I talked to other than my cousin that knew that it was homaging Innsmouth.

I kind of liked the idea, mainly because I'm Lovecraft fan also and it stepped away from the usual yarn, but the quest itself felt shallow and ultimately unsatisfying. It was obvious to me that there wasn't much thought put into it, other than "hey, let's stick this into the game also!".

Like most other things in Oblivion, it tickled my fancy at first but turned into a boring grind in the end.
 
Tycn said:
What's also interesting is that he killed a super mutant at level 2 with a 10mm pistol.

Less than a month from release, this isn't a good sign.

Yeah, but he used his brains to do it. Took away its gun, immobilized it, then finished it off. I see nothing wrong with that. He didn't just Protip the thing.
 
Viliny said:
But instead he did what no-ones ever done:
I think when I get around to playing Fallout 3, the first thing I will do is to try to break the either-or nature of the Megaton quest. Can I slap on the device, go to Tenpenny towers, kill Mr. Burke, not detonate the bomb, and either shoot or weasel my way out of the towers? Or is Mr. Burke unkillable?

Tycn said:
What's also interesting is that he killed a super mutant at level 2 with a 10mm pistol.
Keep in mine these are supermutants created using the Chinese formula for FEV (they look nothing like the West Tek supermutants). This Chinese brand of FEV is contaminated with melamine, so really they just died of renal failure, the 10 mm rounds he put into them were purely coincidental.
 
iridium_ionizer said:
Viliny said:
But instead he did what no-ones ever done:
I think when I get around to playing Fallout 3, the first thing I will do is to try to break the either-or nature of the Megaton quest. Can I slap on the device, go to Tenpenny towers, kill Mr. Burke, not detonate the bomb, and either shoot or weasel my way out of the towers? Or is Mr. Burke unkillable?

Tycn said:
What's also interesting is that he killed a super mutant at level 2 with a 10mm pistol.
Keep in mine these are supermutants created using the Chinese formula for FEV (they look nothing like the West Tek supermutants). This Chinese brand of FEV is contaminated with melamine, so really they just died of renal failure, the 10 mm rounds he put into them were purely coincidental.

Sorry are you taking the piss or completely serious?

Apologies if I didn't pick up the sarcasm.
 
MrSambuka said:
iridium_ionizer said:
Viliny said:
But instead he did what no-ones ever done:
I think when I get around to playing Fallout 3, the first thing I will do is to try to break the either-or nature of the Megaton quest. Can I slap on the device, go to Tenpenny towers, kill Mr. Burke, not detonate the bomb, and either shoot or weasel my way out of the towers? Or is Mr. Burke unkillable?

Tycn said:
What's also interesting is that he killed a super mutant at level 2 with a 10mm pistol.
Keep in mine these are supermutants created using the Chinese formula for FEV (they look nothing like the West Tek supermutants). This Chinese brand of FEV is contaminated with melamine, so really they just died of renal failure, the 10 mm rounds he put into them were purely coincidental.

Sorry are you taking the piss or completely serious?

Apologies if I didn't pick up the sarcasm.

Sounds like hes joking about it
 
Giantbomb said:
Anybody who played Oblivion or the previous Elder Scrolls games knows Bethesda's penchant for cramming its games to the bursting point with wide-ranging quests (both story-driven and optional), narrative texture, mountains of loot, deep role-playing character development, and sprawling vistas.

Ha... Haha... HAHAHAHAHA
 
don't laugh, he's just confused. he thinks levelling up and maxing all skills over the course of 100 hours is deep role-playing character progression. a common mistake.
 
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