HUD EXTENSIONS NOT DETECTED PROJECT NEVADA?

Justin Murphy

First time out of the vault
This is a problem because I believe it has something to do with a crash that I experience at the beginning of a new game, but I can't find an answer for this. I deleted MCM (conflicting mod) and both NMM and FOMM say there aren't any other conflicts (I had UI editors, but I got rid of them too.) Here's my load order if it's required.

GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Active Wasteland.esm=1
Interior Lighting Overhaul - Core.esm=1
NVR-Strip.esm=1
UWHNV-Core.esm=0
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
CFWNV.esm=1
Project Nevada - Cyberware.esp=1
ProjectBrazil.esm=1
Brahmin Bess.esm=1
NevadaSkies.esm=1
MikotoBeauty.esm=1
Interior Lighting Overhaul - L38PS.esm=1
NVR-Version_10.esp=1
Vurt's WFO.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
Ultimate Invisible Wall Remover.esp=1
Active Wasteland - Vanilla Replacements.esp=1
populatedcasino.esp=1
NVNovacApartament.esp=1
Active Wasteland - Dead Money Replacements.esp=1
GoodspringsFarmhouse_v1.2.esp=1
A Better Cass.esp=1
Active Wasteland - Coffee Maker.esp=1
Active Wasteland - Dead Money Goggle Tints.esp=1
Active Wasteland - Goggle Tints.esp=1
Active Wasteland - Dead Money Coffee Maker.esp=1
Realistic_Repair_NV.esp=1
rtsrevamped.esp=1
ELECTRO-CITY - Imaginator.esp=1
MikotoBeauty.esp=1
ILO - Nevada Skies Patch.esp=1
OldWorldRadio.esp=1
Conelrad 640-1240.esp=1
NVR-NPCs.esp=1
Tess.esp=1
CAGE 1.9.3.2.esp=1
DK Caucasians.esp=1
Project Brazil NV Courier Stash Control.esp=1
Project Brazil NV DLC Control.esp=1
Project Brazil Project Nevada Patch.esp=1
CFW-DLC.esp=1
NevadaSkies - TTW Edition.esp=0
NevadaSkies - Ultimate DLC Edition.esp=1
NevadaSkies - Basic Edition.esp=1
 
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