I Need to Vent about FO4 a Bit...

TomJ

Still Mildly Glowing
This will be a bunch of musings I've had about games in general, but FO4 takes center stage in this...

There isn't any way on a story/entertainment level that Fallout 4 excels in or even does more than OK in. I find the game play mechanics OK, they get they job done, no matter to what extent the hacking and lock picking bugs me.

For example, if I want to play a game with a story and enjoyable world, I can just go play Dragon Age. I've put more than 100 hours into Dragon Age Origins and I might be maybe halfway through the main story. It's story and world is well developed enough to border on being excessive. At least I think the story is a bit excessive in its length. If I want to mindlessly shoot things or do random hilarious quests, I can just play Saints Row whichever (I prefer 2). And if I want to think and scheme, i can play CK2.

Bethesda game worlds look pretty, but they don't feel like they're alive. Oblivion world felt more alive and was more engaging and it crashed every 15-20 minutes on a good run. I'm just throwing Oblivion in as the last more than OK game Bethesda made, i haven't played enough of Morrowind to have an opinion and everyone seems to love it, at least in my friend circle. Skyrim was the only thing that had anything of interest really going on in it. Morrowind was mentioned, but it was mentioned as a past tense thing. At least in between crashes, I got the sense that Tamriel was a world, more things were going on than just the Oblivion crisis. More things are going on in the Dragon Age universe outside of whatever the crisis de jure is. A mod team could have crapped out FO4 in half the time given the chance. Nothing is happening in the world outside of Boston. I know communication sucks, but literally nothing interesting is going on in the world. The world is empty and dead. There are raiders because there has to be, ghouls because there has to be, random critters because there has to be, there's drama between the Minutemen and Gunners, but it never gets talked about. I predict right now that a Minutemen/Gunner conflict will feature in a future DLC. Its would be like giving the Mage's Guild quest line out as DLC but YOLO, Godd Howard I love you, near perfect...I'm losing coherence to the almighty meh of FO4!!!

Please don't try hold of New Vegas as salvation, I have my own issues with that game. And before you guys ask,
1) I didn't like the setting. I used to live in Nevada and I know how empty it is, I don't need to be reminded. Also the world just felt under developed and I know there was a short development time. I already adjusted my opinion to include that.
2) The main quest seemed like a series of fetch it quests. As boring as FO3's, just with more memorable smaller factions. And I also don't see why I was supposed to be the hero or even care about what was happening with the factions vying for Hoover Dam. Settlement building and building your own faction would have fit in that game more than 4.
3) The game didn't do much to get me to feel invested in the main factions. I had more sympathy for the Kings and Followers than I did for anyone else. I would have liked to do something with them.

Although, I did like how the towns felt more unique and thought out. I can remember people in the towns. The companion quests were fun and it made me like them more. Especially in a game that was relatively devoid of side quests. But this isn't a thread to discuss what I liked/disliked about FONV, its my gripes with FO4.
 
Meh.

I'd have to disagree.

As much as I replay New Vegas and choose the exact same options and get the exact same outcome, I hardly get bored. Fallout 4? I finished the game in one playthrough, made a new one, never finished the main quest and got bored very fast.

While in Vegas, I hardly ever got bored because there always seemed to be a better, more peaceful, or funnier option to solve different things. Plus I enjoyed not being a good girl pre-war lawyer who somehow had power armor training.
 
... not a thread for moaning about NV, you spend half of the post moaning about NV. Um...

Also, hardly any side quests? REALLY? I have to assume you just didn't find them, or you don't count unmarked quests as legit in some way? NV has more to do and more interesting characters and things to learn that 3 and 4 combined.

(FYI, it's my favourite game of all time, so you're now my enemy... mostly kidding ;) )
 
Agreed with you right up until the New Vegas part. The Monsters in FO4 feel VERY shoehorned in, and are in unrealistic numbers too.

As for your New Vegas points:

1. The towns seem far more developed than that of 3 and 4. While not perfect, at least there aren't 200 year old skeletons in people's front yards like in Bethesda games, and at least there are towns with farms and Brahmin, meaning that there is actually a source of food somewhere. Plus, you can't really have a non-empty Nevada, the setting wouldn't work, so instead they went with developed towns and factions over hundreds of lootable places.
2. Settlement building would not have fit in. You aren't really a high ranking figure, or any sort of leader in New Vegas, you are just a Courier, who is powerful and can help factions evolve, but never truly be part of them. As for why you're supposed to care, same logic applies to pretty much every other Fallout game: Why should you care about stopping the Unity?, Why should you care about your tribe?, Why should you care about the Enclave taking over Project Purity?, Why should you care what happens to the Mojave or the Commonwealth?
3. The Kings and Followers aren't one of the factions vying for power. If you want to help them along, try and figure out an ending which would benefit them, EG. If you go with NCR, make them ally with them, or try and help them so that they get on well in Independent, ect.
 
This poster decided to go different road and instead of whining anout 'hate', he wrote something unpleasant about F4 (but only a bit 'unpleasant') and in the end derailed OP into FNV bashing. And won the 1st round. Congrats, people.
 
It's serviceable, and way better than the crap in 3 (lol no iron sights). Otherwise it's fine, the world and roleplaying are where it shines in any case.
Eh. Still shit to me.
The AI is awful.
The game world is still scaled down so it feels way too small and breaks the... Ugh.. "immersion", for me.
The "gunplay" is clunky and unresponsive at times.
The UI is still garbage.
And the graphics just feel bad to me. The art design of things is great, but the graphics themselves just feel unpolished. Textures and models and shit.

It's not really better than Fallout 3 when it comes to a lot of core gameplay elements. Both are just as bad as one another.

I love the writing, characters, quest designs and storylines of FNV. But the gameplay is just pure shit to me, even with mods to try and remedy the flaws. FNV to me is like; I want to play it every once in a while for its writing and RPG elements but after dealing with the gameplay for 40 hours I feel like I'd rather just end the playthrough than stand any more of that crap.

The writing and rpg mechanics, no matter how good they are, are not worth it if I have to torture myself through the gameplay.

If fan-made VB is released and is as good as I hope it'll be then I'll just replace FNV with it as canonical material and never touch FNV again. Cause at least FVB is the old Fallout 2 gameplay, which I enjoy.

FNV is a very average looking woman who's super interesting to talk to and discuss various ideas and concepts with but when it comes to actually doing things with her she's a bore and tedious to be around, sometimes even frustrating. And while chatting with her over a cup of coffee is a great time she's just not relationship material as her flaws is too much to put up with on a daily basis. And being stuck with her on a road trip? That'd make me suicidal.
 
Back
Top