Feb 5, 2009 #1 B Burnov First time out of the vault I'm trying to figure out if it's possible to make pseudo-accessories, such as a rifle scope, by creating an item which improves a given stat. How exactly do "effects" and "modifier" stats behave and how are they activated with certain items?
I'm trying to figure out if it's possible to make pseudo-accessories, such as a rifle scope, by creating an item which improves a given stat. How exactly do "effects" and "modifier" stats behave and how are they activated with certain items?
Feb 6, 2009 #2 R requiem_for_a_starfury So Old I'm Losing Radiation Signs There's only a couple of item types IIRC that can modify stats when equipped (beyond armour). I remember having a lockpick entity (but without the lockpick bonus), that used the librarian's glasses sprite and gave a perception bonus.
There's only a couple of item types IIRC that can modify stats when equipped (beyond armour). I remember having a lockpick entity (but without the lockpick bonus), that used the librarian's glasses sprite and gave a perception bonus.
Feb 6, 2009 #3 xkcon Transcending the Multiverse Modder what about a way to award perks? I know you can change stats and skills with consumables, but when i tried to add a perk it didn't seem to work?
what about a way to award perks? I know you can change stats and skills with consumables, but when i tried to add a perk it didn't seem to work?