Morrowind is a mixed experience

How do you feel about Morrowind?

  • It's a masterpiece

    Votes: 2 15.4%
  • Not perfect, but it's good

    Votes: 8 61.5%
  • It's average

    Votes: 1 7.7%
  • Meh, I'm indifferent to it

    Votes: 1 7.7%
  • I don't like it

    Votes: 1 7.7%
  • Hate newspaper

    Votes: 0 0.0%

  • Total voters
    13

Eumesmopo

Learned to love the bomb
I tried to get into Morrowind recently and after a few hours I could definitely see why people like it. The complexity of the systems that make up the game such as the way character stats, alchemy, magic and enchanting work all are very rich and enjoyable and make for some very unique, creative and exploitable gameplay. I just can't get over how archaic the conversation system is though, it reduces conversations to a non-interactive bore where the only purpose is to just click everything until you exhaust all of the text and extract the slight bits of useful information into your journal, with the additional downside of making every character lack individuality and be equally interchangeable with every other character in a given region.

I also did not like the lore, to be frank. I have a distaste for fantasy worlds that feel bloated with an excessive amount of pointless and random races, factions, divinities, names, etc... As a general rule, if your approach to world-building is so cumbersome that it pulls me out of the experience and makes me salient of how ridiculous it is that I'm memorizing made up stuff that doesn't exist, then I consider it to be a bad approach. That was one of the main reasons why I disliked Torment Tides of Numenera. With Skyrim things were somehow tolerable as the whole thing was sanitized to not look too different from your old regular european medieval fantasy, that way the quirks of the "Elder Scrolls Universe" didn't pop out too much, but when you are playing Morrowind it really is hard to escape the realization that the dudes who made Arena back in the 90s had way more time than they did have good ideas, hence they couldn't stop the process of coming up with random bullshit that enriched whatever story they were trying to tell in absolutely nothing and only made the world they invented sillier.

All things considered, I just wish that some developer would learn from all of the things in Morrowind that were actually good. There is a lot trash in there, but there are also a lot gems and it would be very precious to see them recovered. A game that had anywhere near as much depth to it's gameplay systems as Morrowind does, but also had decent and modernized systems for combat and dialogue, would truly be a tremendously enjoyable experience worth every second playing it.
 
When it came, the visuals blew people minds. Playing it now, is a completely different from this perspective.
 
Firstly, I am a longtime RPG veteran. Having played games, such as. Fallout 1, Fallout 2, Arcanum, Fallout New Vegas, Oblivion and of course system shock. So when I say I am fairly well versed in the quality and merits of what makes a GOOD "rpg". Rather then, what make an RPG infact utter tripe.

When I was a young lad. I played this game that has henceforth been known as Morrowind. Firstly I was shocked, apalled, nay, even dsigusted by the lack of role playing experience in this game. The whole of the game seemed to assume, that as an educated gamer and RPG veteran. I would be content with simply traversing the barren hellscape of the land known as morrowind. At first as I stepped off the boat and realized there was no true RPG system in this game. I was disgusted. Nevertheless I decided to press onward through the opening city. However, Every settlement I happened across had almost no population. The world was completely static and desolate.

Each character I encountered had so artistic soul or creativity into their personality. They were simply empty shells there for text exposition. Nevertheless I pushed forward into this "game" of sorts. When I happened upon a chance combat encounter. I quickly discovered to my horror how awful the combat system truly was. You simply spam your right click! Of course how genius!. This coupled with the general poor skill system, coupled with the absolutely dreary world. In my expert opinion this game is clearly of poor quality and value.

In conclusion; I find it extremely fitting that the game world is covered in giant mushrooms. Mushrooms of course grow in shit, if anyone is unaware of this. Is there perhaps anyone willing to debate or challenge this game based upon its true virtues? Or are Morrowind fans only capable of reacting with emoji's. It's quite comincal indeed that this absolute tripe of a game has such a simple minded following.

As I have said before; Morrowind is UTTER Tripe.
 
I think you are dunking on it a little bit too hard given how the character and class system did count as a fairly deep RPG system of sorts, there was also a faction allegiance system, which isn't much, but still a lot more than what we get with a lot of "RPGs" these days. Sure, you didn't had stat checks during dialogue or too many choices on how to proceed on most quests or any of that sweet stuff, but never have I seem another video game that actually bothered making your character have so many different stats that affect so many different things. I totally agree with your points about how the NPCs are crappy exposition dispensers and the combat is shit though.
 
I think you are dunking on it a little bit too hard given how the character and class system did count as a fairly deep RPG system of sorts, there was also a faction allegiance system, which isn't much, but still a lot more than what we get with a lot of "RPGs" these days. Sure, you didn't had stat checks during dialogue or too many choices on how to proceed on most quests or any of that sweet stuff, but never have I seem another video game that actually bothered making your character have so many different stats that affect so many different things. I totally agree with your points about how the NPCs are crappy exposition dispensers and the combat is shit though.
Alphons's post is a reference to a recent thread on the RPGCodex trashing the game for being utter tripe.

https://rpgcodex.net/forums/threads/morrowind-is-utter-tripe.139420/
 
Firstly, I am a longtime RPG veteran. Having played games, such as. Fallout 1, Fallout 2, Arcanum, Fallout New Vegas, Oblivion and of course system shock. So when I say I am fairly well versed in the quality and merits of what makes a GOOD "rpg". Rather then, what make an RPG infact utter tripe.

When I was a young lad. I played this game that has henceforth been known as Morrowind. Firstly I was shocked, apalled, nay, even dsigusted by the lack of role playing experience in this game. The whole of the game seemed to assume, that as an educated gamer and RPG veteran. I would be content with simply traversing the barren hellscape of the land known as morrowind. At first as I stepped off the boat and realized there was no true RPG system in this game. I was disgusted. Nevertheless I decided to press onward through the opening city. However, Every settlement I happened across had almost no population. The world was completely static and desolate.

Each character I encountered had so artistic soul or creativity into their personality. They were simply empty shells there for text exposition. Nevertheless I pushed forward into this "game" of sorts. When I happened upon a chance combat encounter. I quickly discovered to my horror how awful the combat system truly was. You simply spam your right click! Of course how genius!. This coupled with the general poor skill system, coupled with the absolutely dreary world. In my expert opinion this game is clearly of poor quality and value.

In conclusion; I find it extremely fitting that the game world is covered in giant mushrooms. Mushrooms of course grow in shit, if anyone is unaware of this. Is there perhaps anyone willing to debate or challenge this game based upon its true virtues? Or are Morrowind fans only capable of reacting with emoji's. It's quite comincal indeed that this absolute tripe of a game has such a simple minded following.

As I have said before; Morrowind is UTTER Tripe.
Filtered by early game Morrowind, sad! By level 10 you are doing crazy shit and by level 30 you are a unkillable monstrosity that can literally fly, paralyze anyone, shoot out massive magic balls of instant death, jump or teleport across the country, get so high you become Flash Gordon, the possibilities are endless. You can pretty much shape your character to be how you want, and the factions offer a staggering plethora of roleplay options. There are even two churches, the Tribunal Temple or the Imperial Cult, depending on which religious faction you want to side with. And within those are several options again like Almoner and Sergeant.

tl;dr early game can be obtuse but this game lets you be damn near anyone, my last character was an unassuming agent of House Hlaalu who wore no armor, used a dagger, and speech to accomplish various shady tasks. Few massive scale RPGs like Morrowind will let you pull this off comfortably i.e. without cheesing.
 
Best Dune game there is. I stopped playing months ago after getting a little too caught up in modding it. I should return to it already. Wish I would have played it when it was new and fresh. You can still imagine and get a sense for what that was like since it's still quite different to modern games in a few key ways.
 
Yeah, it's a mixed experience. Sometimes it's great, sometimes it's awesome.
 
It was a good game for teens back when it came out. Last time I played it was probably back in 2005 and back then it could still entice me. Don't know have it has aged.
 
It was amazing for it's time. But since then, so many games have taken it's formula and improved upon it.
Many?
I don't keep up to date with games for years now, but I liked Morrowind back in the day. If you know of other games like it but better please share their names, I haven't had anything like it to play for a while.
 
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