NMA: info & mods

Brother None

This ghoul has seen it all
Orderite
First, on the info front, we have expanded our map pages to mirror an interactive map of Fallout 3, a great job by zazoum.
A second expansion has been made to the locations page, which can now guide you to the Behemoths, as well as a slew of Fat Mans and mini nukes that the game is littered with (not a complete list yet).

Second on the info front, we've put up an information page on the Fallout 3 recruitable NPCs. Fiddling about with console commands made stats appeared for each of the 8 possible NPCs, and it turns out that all humanoid ones scale to the level of the PC. It's a bit fiddly on what exactly this does, it appears to upgrade hit points and 3 main skills but we might not have nailed it down yet so excuse any small errors.

On the modding front:
Max Tael's MTUI is another interface overhaul mod designed for ease-of-use on higher-resolution PCs.
Mikael Grizzly's Fo3 Original Combat Armour is a texture mod that changes the look of combat armor.
Mimezu's texture pack + addons is a package of improved and sharpened textue for great optical pleasure.
Hmudaa's T-51B as default BoS power armor switches the armor models so the standard BoS model is the T-51b.
lexo1000's An Ultimate Fallout 3 Music Mod is an easy-to-implement huge file that puts all the old Fallout 1/2 tracks over the Fallout 3 ones.

There's an absolute metric ton of small-to-big mods on Fallout 3 Nexus, including a lot of texture upgrades for those having general problems with the look, but also including tweaks and gameplay changes, as well as stuff like the killeable children mod
 
I'm not even gonna try mods. I played my vanilla review version for reviewing reasons and I'm so tired of the thing I don't think I'll ever be able to touch it again.
 
I have to agree, I'm going to wait a while to see if the mods can make a huge difference, I'm going to play Witcher until then.
 
I doubt I ever play the game again.

The more I have played it, the more I realize how much a steaming pile of mediocrity it is.

It's safe to say that the Fallout franchise as I loved it, is completely dead.

The fact that Interplay is trying to cobble together a FOOL project is just like icing on the cake. That should be amazing: "Kill 50 rats, rinse and repeat".
 
"If you use the normal version however the limbs are still removable and you can blow up the kids heads. But there will seem to be a hole where the limb was previously."

Best two sentences ever : ).
 
Little Lamplight will fall by my hand.... little brats.

Cant believe it took this long. I was expecting a few hours after release for a killable kids mod.

Like the Europe/American (can't remember which) fallout 2 killable kids mod, you might not want to kill kids, but you sure as hell want to know you CAN.
 
I just went to Wittle WampWight and did what I've been wanting to do since I saw the place.

The funny thing is that you can tell at one point Bethesda had the children as killable. They drop items, and they say stuff when you start killing them.
 
Dropping stuff hardly need separate coding, it's just checkinventory or whatever. As for saying stuff: isn't that just the generic "scared" stuff children spout when you start killing adults around them? The Little Lamplight kids have lines for when you start killing their dogs.

I somehow doubt Bethesda paved the way for this mod. The decision to make kids immortal was pretty much a day-1 one (and reasonably so)
 
Well they were holding children's clothes and glasses.

The only thing they said were "You killed him!", and I suppose that is most likely the lines you're referring to about the dogs.
 
this is probably a stupid question, but are there ever any mods for console versions? (I use a mac) and my PC is a steaming pile of turd that can't even think about playing any new games.

It's pretty awesome how Fo1 & 2 came out on Mac...
 
sickfuck_diablo said:
this is probably a stupid question, but are there ever any mods for console versions? (I use a mac) and my PC is a steaming pile of turd that can't even think about playing any new games.

It's pretty awesome how Fo1 & 2 came out on Mac...
Oblivion never had any user-generated content available for the console versions. There might have been ways to hack it in, but officially no mods for the PS3 or XBox360. Purchasable Bethesda downloadable content, yes. Fallout 3 will probably fall along those same lines.
 
iridium_ionizer said:
Oblivion never had any user-generated content available for the console versions. There might have been ways to hack it in, but officially no mods for the PS3 or XBox360. Purchasable Bethesda downloadable content, yes. Fallout 3 will probably fall along those same lines.
It will, Sony and Microsoft don't allow user-made content on their systems so there will be no mods for consoles, only DLC.
 
That's why i'm giving advice at the brazilian fallout fans site to buy the PC version, at least the modders will save some poor design choices of BS.
I'm hoping for a Fallout 3 Oscuro Overhaul thing :) , at least take off the barbie house themes, exploding cars, nuclear catapult, replace the textures and fix some dialogues (have you seen my dad?he's a middle aged guy.. :roll: ).
 
Nice to see people like Mikael Grizzly's working on mods already. Though i'm not going to touch this game again, until it has some big ass fallouty mods, that would make this piece of average game to something that's reminiscent of the original Fallouts.
 
sickfuck_diablo said:
are there ever any mods for console versions? (I use a mac) and my PC is a steaming pile of turd that can't even think about playing any new games.

While some people will fed up and getting a console to play, they will also sacrifice the freedom of getting FREE modification (horse armor, anyone?)
There yer go. And get a PC, a gaming one. An uber gaming one. :)
 
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