I'm having a problem with the BIS mapper. If I use it to edit a map file, even if I just open one and save it immediately, then when I play the game it will always crash when I leave that map. Also, some critters seem to be missing from the map when I play it in the game. If I play the map in the mapper it works just fine, and it loads the next one as normal when I try to leave.
The error message I get when leaving is:
"The instruction at 004bfa81 referenced memory at xxxxxxxx (this one changes)
The memory could not be read from"
Any ideas?
EDIT:
OMFG I solved the problem!
Do not rename map files after you've saved them. You need to save them in the mapper as the filename they will ultimately have, or do as I did and open them up in a hex editor afterwards and change the string after the first 4 bytes so that it matches the filename.
The error message I get when leaving is:
"The instruction at 004bfa81 referenced memory at xxxxxxxx (this one changes)
The memory could not be read from"
Any ideas?
EDIT:
OMFG I solved the problem!

Do not rename map files after you've saved them. You need to save them in the mapper as the filename they will ultimately have, or do as I did and open them up in a hex editor afterwards and change the string after the first 4 bytes so that it matches the filename.
Last edited: