Pariah Dog Bug In Restoration Project

RyanFialcowitz

It Wandered In From the Wastes
I would like to re-enable The Pariah Dog Bug in The Fallout 2 Restoration Project. I can't seem to figure out which file is preventing the bug from occuring- I would greatly appreciate any information anyone has on this subject.
 
It's a bug/glitch so it got fixed in UP/RP.
You can remove/rename the ecpariah.int in the scripts folder if you want to use the vanilla script.
 
It's a bug/glitch so it got fixed in UP/RP.
You can remove/rename the ecpariah.int in the scripts folder if you want to use the vanilla script.

Yeah, that was my thought as well- it does not appear to work. I tried with/without the Gain Luck perk & the Zeta Scan. I could only get it to work by using F12se to add a "bonus" to Luck, which worked everytime. I'm wondering if that was part of the fix- those two bonus' not functioning like that anymore.

I asked Killap this same question years ago but I cannot find his response now. It was something along the lines of editing one of the map file's Saved state to No or something like that- but I could not get this to work either.

I would greatly appreciate any other ideas on this. Obviously, I could just use F12se to change how the Zeta Scan is applied but I would prefer not to cheat in that manner.
 
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