A project worth keeping an eye on for Crysis owners, as modders create a Fallout-based total conversion for Crysis.<blockquote>Postworld is a total conversion mod based on the unique cyberpunk universe of Fallout.
The game will take place during the events of Fallout 1, where players will get a chance to explore the wastes, bash super mutants, abuse ghouls, get high, use an obscene amount of Stimpacks, sleep around, skin raiders, glow in the dark, eat iguanas, read Dean's Electronics books, experiment with explosives, grow mutated appendages, donate reproductive fluids for the benefit of humanity, wear Power Armour suits with in-build urine and excrement disposal system, modify plasma powered weapons, drink questionable liquids and eat even more questionable solids, and generally wreck all kinds of havoc.
Oh, and they will also die from time to time, in rather gruesome animations we might add, but that is just a formality.
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Here is brief list of features that we are planing to incorporate into the mod:
* SPECIAL Charcter Creation System
* Inventory System
* Quest System complete with reputation and character statistics effects
* Looting System with randomised item drop tables
* Character Skills and Perks System
* Full Turn-Based Combat System
* Fallout style 3rd Person Camera
In addition to the above features we are planning to bring in all of the original content of the game including quests, items, locations, models, talking heads and everything else that made the game great. Although we have tons of ideas for the main quest line we will stick with the original and introduce some of the new ones in side quests.
There are also a number of tools that are currently being developed in-house. These tools are designed to streamline management of existing game content and simplify adding of new content, assets etc. We plan to release these tools together with the mod to allow players to create their own quests, items, tilesets and even whole areas and then seamlessly integrate it all into the main story line of the mod.</blockquote>Thanks Hellion.
The game will take place during the events of Fallout 1, where players will get a chance to explore the wastes, bash super mutants, abuse ghouls, get high, use an obscene amount of Stimpacks, sleep around, skin raiders, glow in the dark, eat iguanas, read Dean's Electronics books, experiment with explosives, grow mutated appendages, donate reproductive fluids for the benefit of humanity, wear Power Armour suits with in-build urine and excrement disposal system, modify plasma powered weapons, drink questionable liquids and eat even more questionable solids, and generally wreck all kinds of havoc.
Oh, and they will also die from time to time, in rather gruesome animations we might add, but that is just a formality.
-----------------------------------
Here is brief list of features that we are planing to incorporate into the mod:
* SPECIAL Charcter Creation System
* Inventory System
* Quest System complete with reputation and character statistics effects
* Looting System with randomised item drop tables
* Character Skills and Perks System
* Full Turn-Based Combat System
* Fallout style 3rd Person Camera
In addition to the above features we are planning to bring in all of the original content of the game including quests, items, locations, models, talking heads and everything else that made the game great. Although we have tons of ideas for the main quest line we will stick with the original and introduce some of the new ones in side quests.
There are also a number of tools that are currently being developed in-house. These tools are designed to streamline management of existing game content and simplify adding of new content, assets etc. We plan to release these tools together with the mod to allow players to create their own quests, items, tilesets and even whole areas and then seamlessly integrate it all into the main story line of the mod.</blockquote>Thanks Hellion.