Problem with running SFall.

Mulligun

Still Mildly Glowing
Hello.
I'd like to extend the SFall by adding some new features. I'd like to use the Qt graphic library for that. I've successfully installed & configured Qt on my MSVC 2019. Then added the Qt support for SFall project and finally successfully compiled it. Now when I use the newly created ddraw.dll i get this ******* error dialog: "This program requires Windows 95 with DirectX 3.0a or later or Windows NT version 4.0 with Service Pack 3 or greater". What can be the cause of it and how can i make the SFall project to work with Qt?

My specs: Win10 DirecxX 12, SFall v4.4.4, MSVC 2019, Qt 5.15.2

Thx. everyone for help!

P.S.
When using the ddraw.dll compiled without Qt support all is ok!
 
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