PinkEraser44
First time out of the vault
Are there any hidden mechanics to Fallout 2 shopkeepers that aren't in their "Box" Scripting files?
For example, "Randal's Stock Box in Vault City" script VIRANBOX.SSL says
However it appears Randal sells more than this. Per's guide, the fallout wiki, and an unmodded video walkthrough state that Metal Armor Mk II is sold by Randal at VC. However, the script does not show this.
What am I missing here?
Thanks in advance!
For example, "Randal's Stock Box in Vault City" script VIRANBOX.SSL says
procedure map_enter_p_proc begin
vault_city_randal_box := self_obj;
if (is_loading_game == false) then begin
if (local_var(LVAR_Restock_Time) < game_time) then begin
check_restock_item(PID_BOTTLE_CAPS, 200, 600, 100)
check_restock_item(PID_BIG_BOOK_OF_SCIENCE, 1, 2, 75)
check_restock_item(PID_DEANS_ELECTRONICS, 1, 1, 75)
check_restock_item(PID_FIRST_AID_BOOK, 1, 1, 75)
check_restock_item(PID_KNIFE, 1, 3, 100)
check_restock_item(PID_10MM_PISTOL, 1, 2, 100)
check_restock_item(PID_SHOTGUN, 1, 2, 25)
check_restock_item(PID_CLUB, 1, 1, 25)
check_restock_item(PID_METAL_ARMOR, 1, 2, 25)
check_restock_item(PID_10MM_JHP, 1, 3, 100)
check_restock_item(PID_SHOTGUN_SHELLS, 1, 3, 100)
check_restock_item(PID_STIMPAK, 3, 8, 100)
check_restock_item(PID_RAD_X, 3, 5, 100)
check_restock_item(PID_FLARE, 1, 2, 50)
check_restock_item(PID_ROPE, 1, 1, 50)
check_restock_item(PID_10MM_SMG, 1, 2, 100)
check_restock_item(PID_RADAWAY, 1, 3, 100)
check_restock_item(PID_FRAG_GRENADE, 2, 2, 100)
check_restock_item(PID_14MM_PISTOL, 1, 1, 100)
check_restock_item(PID_FN_FAL, 1, 1, 25)
check_restock_item(PID_COMBAT_SHOTGUN, 1, 1, 25)
check_restock_item(PID_14MM_AP, 1, 1, 100)
set_local_var(LVAR_Restock_Time, (14 * ONE_GAME_DAY) + game_time);
end
end
end
However it appears Randal sells more than this. Per's guide, the fallout wiki, and an unmodded video walkthrough state that Metal Armor Mk II is sold by Randal at VC. However, the script does not show this.
What am I missing here?
Thanks in advance!