Ok folks, here's 2 suggestions:
1) I'm a big fan of the old sawn-off and personally believe it should the trusty sidearm of any good post-apoc warrior (aka 'the road warrior'
) It also says in the description it has a spread shot and is a crowd-control weapon. As it is it's a about as good at crowd control as the ever useless 'police baton'.
So i've made a simple mod that basicly gives the sawn-off shotgun a spread shot by giving the same attack effect as the flamer. In order to balance it i halved the damage it does as the change makes it rather effective as a low-end crowd control weapon:
http://www.mediafire.com/?2tyzn1njxan
.FRM files go in the Fallout2\data\art folder and .PRO file goes in the Fallout2\data\proto folder.
2) Wild_Qwerty has long suggested the idea of giving pistols a 'triple-shot' fire mode (basicly a 3 shot burst). I'm not sure if this would make pistols overpowered or not so can i get some opinions on this idea?
The art is easy to make. It would look like this:


And i can easily make a new SFX for it.
So can i get some opinions on the balance of these ideas?
*link updated 1/4/10*
1) I'm a big fan of the old sawn-off and personally believe it should the trusty sidearm of any good post-apoc warrior (aka 'the road warrior'

So i've made a simple mod that basicly gives the sawn-off shotgun a spread shot by giving the same attack effect as the flamer. In order to balance it i halved the damage it does as the change makes it rather effective as a low-end crowd control weapon:
http://www.mediafire.com/?2tyzn1njxan
.FRM files go in the Fallout2\data\art folder and .PRO file goes in the Fallout2\data\proto folder.
2) Wild_Qwerty has long suggested the idea of giving pistols a 'triple-shot' fire mode (basicly a 3 shot burst). I'm not sure if this would make pistols overpowered or not so can i get some opinions on this idea?
The art is easy to make. It would look like this:


And i can easily make a new SFX for it.
So can i get some opinions on the balance of these ideas?
*link updated 1/4/10*