Ok after experiencing game with all kind of builds i came to conclusion that gunner and melee are the most usefull.People will wonder why i say melee when most people that played FOt will say to me that is hardest.Well i must contradict them and i say melee is in fact one of the strongest builds in game along with gunner builds.There are several tricks in game that u can use to your advantage and most that gain from this usefull tricks is melee build.
While ripper is a a good weapon its not that good compared with power fist wich use unarmed.Power fist has kinda similar damage but costs 1 less point so this means more actions wich involve more damage/turn.The weapon that makes melee char overpower over unarmed is cattle prod.Cattle prod is the only melee weapon ingame that has a burst mode and deliver exponential damage compared to other melee/unarmed weapons.But is one problem with cattle prod and this is that it wastes 10 small energy cells per overload so u wont have enough ammo.But using 1 trick u can actually use 1 small energy cell per overload.And here is the trick how u do it:
-Cattle prod has 2 weapon cycle swing and overlod(y shortcut).To use 1 energy cell per overload u need press y right after u use overload on someone.With the right timing doing this u will waste only 1 energy cell and only 4 action points wich are required for swing.With this trick overload will use the ammo and action points that are required for swing mode but will deliver overload damage.For this trick to work u need play the combat in turn based obviously.
Other tricks that will make your game much easier especially if u play on insane tough guy mode:
-aiming the left leg bug.This works only for melee/unarmed from my experience and delivers tons of damage offen in case of critical hit.
-aiming shot cycle bug.This works in similar way as i described for cattle prod but u press"t" instead and u can make aimed shots spending nonaimed action points(this is usefull for firearms or melee weapons other than the cattle prod).
-grinding vodoos for free.U can get vodoos from stealing in random encounters with tribals(from those nonspeared tribals with big hair).The closest random encounter u can meet tribals is right 1 hex under the brahmin wood.Ofc its abit time consuming because sometimes u can get 0 vodoos but other times u can get even 5 vodoos per 1 encounter.U need be patient not all tribals encounters have voodoos ...requires abit of a grinding .But its worthing since vodoos are best drugs in game bt far and with 3-4 of them u can rambo 1 mission easy even on insane mode.For stealing vodoos i recommend using Rage recruit,he has steal tagged so take him 1 mission to xp him and raise his steal.
-You can use Rage to steal all npc inside Bunkers for medical supply,small energy cells drugs and stimpacks.Rage can be a good assistant
character.I recomend Rage as medic/trapper/thief/lockpicker.He has sneak taged and has awareness perk wich is very nice u can raise his medic skill to 80 and use paramedic bag to raise it even further.He also should have crazy bomber and comprehencion perks as trapper and for reading books.
-Raise Stich barter and gamble level to 100 and take him negotiator and salesman perks.After that dump him back in the recruit pool and use him only when u need to sale/buy stuff or to gamble.
-one advice is that u should use always drugs in missions.Vodoos are best drugs in game but u can use psychos buffouts and gums too.For cattle prod u dont need voodoos as much since its overkill even as noncrit hit but for other melee/unarmed build vodoo is a necesity.Its about each preferance,the only thing that u should be carefull is to not overdose your char.
-best way to play melee in missions is in pairs.I dont recommend 1 char as Rambo style in advanced missions because u can get knocked out and this can mean your death.So best thing is to use 2 chars and also u need spend some points into medic skill in case of cripples.U dont need have doctor 100 % 70-80% should be enough since u can use enhancers to reach 100%.
-I recommend use Beth as your 2nd melee.I think its best human melee recruit.Also u build his char more or less similar to yours.U need give her kamikaze trait(by removing bruiser with mutate).Also u need give her 2 ranks of lifegiver and so on.Mother is good char too but deathclaws cannot use melee(wich is sad).Also deathclaws cannot wear armors and it become useless later on in mission where u deal with energy weapons.Deathclaws while having tons of hp dont have much resistance vs energy weapons.
Cattle Prod is available on quartermaster right after Brahmin Wood so u can use it starting with 2nd mission.Also i need to mention that if u go for cattle prod build the optimal build is this:
Female char
Strength 9
Perception 1
Endurance 10
Charisma 1
Inteligence 10
Agility 8
Luck 1
Traits:
-Kamikaze,Heavy Handed
Tag skils:
-melee,sneak,throwing
Perks(in order wich u should take them)
-Hit the deck
-Silent Running
-Lifegiver(2 ranks)
-Bonus Hth Attacks
-Bonus Melee Damage(2 ranks)
-Slayer
-Bonus Melee Damage(last rank)
The skill u need invest most pts into this kind of build is sneak.U need have 200%+ on this skill since using power armors will give heavy penalties in sneak.For melee and throwing u dont need much 130-150 should be enough to have 95% chance to hit from melee range.
While ripper is a a good weapon its not that good compared with power fist wich use unarmed.Power fist has kinda similar damage but costs 1 less point so this means more actions wich involve more damage/turn.The weapon that makes melee char overpower over unarmed is cattle prod.Cattle prod is the only melee weapon ingame that has a burst mode and deliver exponential damage compared to other melee/unarmed weapons.But is one problem with cattle prod and this is that it wastes 10 small energy cells per overload so u wont have enough ammo.But using 1 trick u can actually use 1 small energy cell per overload.And here is the trick how u do it:
-Cattle prod has 2 weapon cycle swing and overlod(y shortcut).To use 1 energy cell per overload u need press y right after u use overload on someone.With the right timing doing this u will waste only 1 energy cell and only 4 action points wich are required for swing.With this trick overload will use the ammo and action points that are required for swing mode but will deliver overload damage.For this trick to work u need play the combat in turn based obviously.
Other tricks that will make your game much easier especially if u play on insane tough guy mode:
-aiming the left leg bug.This works only for melee/unarmed from my experience and delivers tons of damage offen in case of critical hit.
-aiming shot cycle bug.This works in similar way as i described for cattle prod but u press"t" instead and u can make aimed shots spending nonaimed action points(this is usefull for firearms or melee weapons other than the cattle prod).
-grinding vodoos for free.U can get vodoos from stealing in random encounters with tribals(from those nonspeared tribals with big hair).The closest random encounter u can meet tribals is right 1 hex under the brahmin wood.Ofc its abit time consuming because sometimes u can get 0 vodoos but other times u can get even 5 vodoos per 1 encounter.U need be patient not all tribals encounters have voodoos ...requires abit of a grinding .But its worthing since vodoos are best drugs in game bt far and with 3-4 of them u can rambo 1 mission easy even on insane mode.For stealing vodoos i recommend using Rage recruit,he has steal tagged so take him 1 mission to xp him and raise his steal.
-You can use Rage to steal all npc inside Bunkers for medical supply,small energy cells drugs and stimpacks.Rage can be a good assistant
character.I recomend Rage as medic/trapper/thief/lockpicker.He has sneak taged and has awareness perk wich is very nice u can raise his medic skill to 80 and use paramedic bag to raise it even further.He also should have crazy bomber and comprehencion perks as trapper and for reading books.
-Raise Stich barter and gamble level to 100 and take him negotiator and salesman perks.After that dump him back in the recruit pool and use him only when u need to sale/buy stuff or to gamble.
-one advice is that u should use always drugs in missions.Vodoos are best drugs in game but u can use psychos buffouts and gums too.For cattle prod u dont need voodoos as much since its overkill even as noncrit hit but for other melee/unarmed build vodoo is a necesity.Its about each preferance,the only thing that u should be carefull is to not overdose your char.
-best way to play melee in missions is in pairs.I dont recommend 1 char as Rambo style in advanced missions because u can get knocked out and this can mean your death.So best thing is to use 2 chars and also u need spend some points into medic skill in case of cripples.U dont need have doctor 100 % 70-80% should be enough since u can use enhancers to reach 100%.
-I recommend use Beth as your 2nd melee.I think its best human melee recruit.Also u build his char more or less similar to yours.U need give her kamikaze trait(by removing bruiser with mutate).Also u need give her 2 ranks of lifegiver and so on.Mother is good char too but deathclaws cannot use melee(wich is sad).Also deathclaws cannot wear armors and it become useless later on in mission where u deal with energy weapons.Deathclaws while having tons of hp dont have much resistance vs energy weapons.
Cattle Prod is available on quartermaster right after Brahmin Wood so u can use it starting with 2nd mission.Also i need to mention that if u go for cattle prod build the optimal build is this:
Female char
Strength 9
Perception 1
Endurance 10
Charisma 1
Inteligence 10
Agility 8
Luck 1
Traits:
-Kamikaze,Heavy Handed
Tag skils:
-melee,sneak,throwing
Perks(in order wich u should take them)
-Hit the deck
-Silent Running
-Lifegiver(2 ranks)
-Bonus Hth Attacks
-Bonus Melee Damage(2 ranks)
-Slayer
-Bonus Melee Damage(last rank)
The skill u need invest most pts into this kind of build is sneak.U need have 200%+ on this skill since using power armors will give heavy penalties in sneak.For melee and throwing u dont need much 130-150 should be enough to have 95% chance to hit from melee range.
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