Tactics darker nights?

nadeauhugo

Author of FOT mod THE SUM
Modder
Hi everyone. Just tried a mod in Fallout 4 called "Darker nights" and I am amazed how just a small thing like increasing darkness can make a trully better and more immersive game experience. And of course after that I realized how similar nights and days in Tactics are. This is funny because there is even a perk to remove some of the darkness, but it is already close to daytime in my opinion... I am wondering if someone came across the area in the code where some day/night cycle effects could be tempered with. So far, the only thing I know are these two options in bos.cfg, but that's all I found :

Code:
{render.dynamicLight} = {true}
{render.dynamicShadow} = {true}
 
Bad bad idea. Some bright soul had same "great idea" and forcing a darker sight on undeground and night maps in Fallout2... Take forever until they remove it.

Tactic is not a RPG. Ambient thing like darker night or underground just DOES. NOT. HELP with tactical battles.
 
Coming as a general comment on lights.

Aside from Fallout 1/2 and Tactics (different engine).

I always think Fallout New Vegas is too dark indoor. I did wish, back when I played it, that I have a light item like a flashlight to shine more around my Courier.

If you want to make some mod around lights, it's good idea to provide more lightsource, and stronger light. Because no matter how you think of ambience, the games are always too dark~
 
Back
Top