I spotted an interesting thread on the QT3 forum and thought we could do with a similar one here. The idea is to name games that:
1. Are comparatively widely played and well-regarded,
2. You have good reason to believe you could have enjoyed, and in spite of this
3. You have played very little or not at all.
This means you should not list games that:
1. Are obscure or not considered good games in their genre (no one cares that you played Blobs & Blisters I-VII but for some reason couldn't be arsed with VIII),
2. You had no reason to be drawn to in the first place (it's of no interest that you didn't play Starcraft if you weren't in the habit of playing RTSs anyway), or
3. That you played enough to form an educated opinion (this is not a soapbox for attacking games you don't like).
Don't just spout off game names; be sure to guess or explain why you never got into this game or that. Others may then comment and perhaps address any particular issues or concerns as appropriate. This way we get to laugh at people for their obvious lack of gamer cred, some may be impelled to go back and try something they missed the first time around, and it will serve as a nice discussion and recommendation resource all around.
I'll start with a bunch:
A few years back, I was set to try out Master of Magic, by all accounts an excellent fusion of Civilization and Magic: the Gathering. I procured the game, downloaded the manual and fan FAQ, then before character creation I checked the latter for any relevant hints or issues. I started reading the bugs section. It sort of went on. And on. And on. I mean, it really did go on. For pages and pages and many, many pages. When I was done with this strangely fascinating reading, it just seemed like there couldn't be much in the game that actually did work as advertised, so I never started playing.
I played lots of Civ, lots of Civ II, and lots of Civ III, but I never once played Alpha Centauri. The starting terrain seemed endlessly dreary, the tech tree was impenetrable, and I wasn't very keen on the idea of modular units. Hence I skipped from Civ to Civ II and didn't look back. I know there are people who claim AC was the best of the bunch precisely because it didn't just rehash the original.
I've never played Deus Ex. Just seemed like too much of a shooter. Although I played the System Shocks a while back, those were definitely on the fringe of how much shooteriness I can tolerate, and the theme appealed to me more.
In spite of enjoying games like Sam and Max Hit the Road and Grim Fandango, I never played Full Throttle, Day of the Tentacle or the more recent Psychonauts. I can easily believe they are great games, I was just never that set on getting hold of them.
1. Are comparatively widely played and well-regarded,
2. You have good reason to believe you could have enjoyed, and in spite of this
3. You have played very little or not at all.
This means you should not list games that:
1. Are obscure or not considered good games in their genre (no one cares that you played Blobs & Blisters I-VII but for some reason couldn't be arsed with VIII),
2. You had no reason to be drawn to in the first place (it's of no interest that you didn't play Starcraft if you weren't in the habit of playing RTSs anyway), or
3. That you played enough to form an educated opinion (this is not a soapbox for attacking games you don't like).
Don't just spout off game names; be sure to guess or explain why you never got into this game or that. Others may then comment and perhaps address any particular issues or concerns as appropriate. This way we get to laugh at people for their obvious lack of gamer cred, some may be impelled to go back and try something they missed the first time around, and it will serve as a nice discussion and recommendation resource all around.
I'll start with a bunch:
A few years back, I was set to try out Master of Magic, by all accounts an excellent fusion of Civilization and Magic: the Gathering. I procured the game, downloaded the manual and fan FAQ, then before character creation I checked the latter for any relevant hints or issues. I started reading the bugs section. It sort of went on. And on. And on. I mean, it really did go on. For pages and pages and many, many pages. When I was done with this strangely fascinating reading, it just seemed like there couldn't be much in the game that actually did work as advertised, so I never started playing.
I played lots of Civ, lots of Civ II, and lots of Civ III, but I never once played Alpha Centauri. The starting terrain seemed endlessly dreary, the tech tree was impenetrable, and I wasn't very keen on the idea of modular units. Hence I skipped from Civ to Civ II and didn't look back. I know there are people who claim AC was the best of the bunch precisely because it didn't just rehash the original.
I've never played Deus Ex. Just seemed like too much of a shooter. Although I played the System Shocks a while back, those were definitely on the fringe of how much shooteriness I can tolerate, and the theme appealed to me more.
In spite of enjoying games like Sam and Max Hit the Road and Grim Fandango, I never played Full Throttle, Day of the Tentacle or the more recent Psychonauts. I can easily believe they are great games, I was just never that set on getting hold of them.