USGamer has an interesting article in which Feargus Urquhart remembers the last days of Black Isle Studios back in 2003. It also has some bits from J.E. Sawyer as well.
http://www.usgamer.net/articles/the...tudios?utm_source=dlvr.it&utm_medium=facebook
(Thanks @Buxbaum666 for the link)
Also, a nifty interview with Sawyer.
http://www.usgamer.net/articles/hes...-on-nearly-20-years-spent-making-rpg-classics
Obsidian is definitely working on something with this latest media boost...just publicity for Pillars of Eternity 2 or something else?
Here's the article:But youth and ambition translated into energy. Practically everyone at Black Isle was a workaholic. "I remember people loved working on games. Maybe not every single person but overall the feeling was that people wanted to work hard," Sawyer says. "We never had required overtime but people were there all the time. Not that everyone was exactly like me, but we all really just wanted to make cool games, and we were in our 20s."
http://www.usgamer.net/articles/the...tudios?utm_source=dlvr.it&utm_medium=facebook
(Thanks @Buxbaum666 for the link)
Also, a nifty interview with Sawyer.
http://www.usgamer.net/articles/hes...-on-nearly-20-years-spent-making-rpg-classics
Obsidian is definitely working on something with this latest media boost...just publicity for Pillars of Eternity 2 or something else?
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