Akratus
Bleep bloop.
So I start to feel like videogames are stuck in a gigantic rut and won't recover anytime soon. Sure there's things like kickstarter crpg's and those are great but the vast majority is simply. . . breathtakingly banal. I mean, I go on to this forum to get away from that feeling and the only new posts are in the gta V thread and Battlefield 4 thread. No, I kid, I kid. . . you know I love you guys.
It's not so much that there aren't any good games to play, but it's simply that the overwhelming majority of game related fans and their discussions are insane in their rhetorical uneducated arguments and love for gimmicks and badly designed games.
Nobody wants quality games, quality writing and gamedesign. Apparantly we want gimmicks, good graphics, our favorite mary sue characters, romances, emotional cinematics and black and white morality choices.
I know I'm not really dealing with that here on this forum but I just feel that it overwhelms the potential in gaming, even more so than the popular crap in other mediums like movies and books. I take a look at comments by developers who are supposed to know something about their craft and it just makes me fucking depressed about the state of the human race if I dig long enough.
For example, Bioware's unwillingness to look inward in ANY fashion and simply ignore ANY valid criticism and keep talking about how lgbt characters make their games good. And the majority of their fans still love them unconditionally.
Then there's the whole next gen bonanza. E3, ads, interviews, fan and fanboy/girl discussions. . . there is an insane amount of worth put on these things that I feel ensures only the increased banality of our medium. This is the core of the medium. This is where most of the discussion will take place, where all the journalism is. This is the public face of video games. Old games with new paint jobs surrounded by hired dancers and dubstep music. And people look to e3 as though it's an event that actually changes things or brings something new.
People will marvel at the supposed innovation of bad shooters like Bioshock Infinite. And the shallow spectacle of upcoming shooters.
"Properly" portraying female characters, having good romance and including popular gimmicks like zombies and what have you are what is considered QUALITY now.
I can not accept the fact that MOBA games are a thing. Their own fucking genre.
And the journalists are just big fucking buddies with the devs and together they just keep the cycle going and it just grows and grows. In size and stupidity. We should just call it news and marketing, rather than journalism.
Sometimes I just want to sit in a corner and play Aram Kachaturian's Ballet Suite Gayanen on repeat.
Do we have to accept now that games have become about ego stroking, roleplaying, dialogue with the illusion of choice, worthless points/achievements and hype?
That hype machine is most insufferable of all. People will foam at the mouth about things they have not even yet SEEN.
So do we accept it or do we move on to something better? I don't see how that is possible. Yet.
I guess we will do what we have always done. Gather here and in other places and simply marvel at the decline, and formulate the best criticism we can as well as discussions about what has been able to elude the banality and what hasn't.
It's not so much that there aren't any good games to play, but it's simply that the overwhelming majority of game related fans and their discussions are insane in their rhetorical uneducated arguments and love for gimmicks and badly designed games.
Nobody wants quality games, quality writing and gamedesign. Apparantly we want gimmicks, good graphics, our favorite mary sue characters, romances, emotional cinematics and black and white morality choices.
I know I'm not really dealing with that here on this forum but I just feel that it overwhelms the potential in gaming, even more so than the popular crap in other mediums like movies and books. I take a look at comments by developers who are supposed to know something about their craft and it just makes me fucking depressed about the state of the human race if I dig long enough.
For example, Bioware's unwillingness to look inward in ANY fashion and simply ignore ANY valid criticism and keep talking about how lgbt characters make their games good. And the majority of their fans still love them unconditionally.
Then there's the whole next gen bonanza. E3, ads, interviews, fan and fanboy/girl discussions. . . there is an insane amount of worth put on these things that I feel ensures only the increased banality of our medium. This is the core of the medium. This is where most of the discussion will take place, where all the journalism is. This is the public face of video games. Old games with new paint jobs surrounded by hired dancers and dubstep music. And people look to e3 as though it's an event that actually changes things or brings something new.
People will marvel at the supposed innovation of bad shooters like Bioshock Infinite. And the shallow spectacle of upcoming shooters.
"Properly" portraying female characters, having good romance and including popular gimmicks like zombies and what have you are what is considered QUALITY now.
I can not accept the fact that MOBA games are a thing. Their own fucking genre.
And the journalists are just big fucking buddies with the devs and together they just keep the cycle going and it just grows and grows. In size and stupidity. We should just call it news and marketing, rather than journalism.
Sometimes I just want to sit in a corner and play Aram Kachaturian's Ballet Suite Gayanen on repeat.
Do we have to accept now that games have become about ego stroking, roleplaying, dialogue with the illusion of choice, worthless points/achievements and hype?
That hype machine is most insufferable of all. People will foam at the mouth about things they have not even yet SEEN.
So do we accept it or do we move on to something better? I don't see how that is possible. Yet.
I guess we will do what we have always done. Gather here and in other places and simply marvel at the decline, and formulate the best criticism we can as well as discussions about what has been able to elude the banality and what hasn't.