ElPascal
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FO3 is effectively TES in a skewed and [mass-market] simplified version of the of the Fallout gameworld. The TES rules are cosmetically changed to resemble the system for Fallout; but it's otherwise little changed ~except for VATS. IIRC the world is still called Tamriel in the resource files.Sorry man, you are on your own.
I don't trust Bethesda with any creative license. Never played TES myself but I understand from fans of that franchise how Bethesda mishandled that franchise's lore, and I have witnessed in Fallout 3 in person what they did. (Glowing Ones with radiation attacks? Steel be with you?)
Agreed.Only chance I see for this franchise is if Bethesda never develops another Fallout game in-house again, instead letting Obsidian handle it. (and yeah I am fully aware that Obsidian is not perfect either but at least they get Fallout lore and the atmosphere)
I wouldn't have thought of TES games as dungeon-crawlers. If you want really good dungeon-crawlers, pick up Legend of Grimrock 1 & 2.Recently I've played a little bit of Skyrim after getting it as gift on steam. I expected it to be a semi-enjoyable dungeon crawler like Fallout 3, which at least had some interesting moments while it lasted, but it's only ridiculously boring and repetitive. It's probably going to be the same in Fallout 4, who am I fooling?![]()
Phew, that's depressing. Time for some Fallout.
I think it's a bit extreme to say that none of them played the original Fallout games. However, it is the naked truth that imo only one of them was a fan of the franchise, he was the one who originally said to buy it up. I think it might have been Emil Pagliarulo, not 100% certain.But I do. For Fallout 3's "story" Bethesda already butchered the lore and stories of Fallout 1 and 2, which means they have to come up with something new by now. They'll read even more wiki articles than the 3 or so they used to make Oblivion a "Fallout", some of them might even play the games. They need to be creative by now, deal with the lore to invent a new story.
Daggerfall was a good dungeon crawler.I wouldn't have thought of TES games as dungeon-crawlers.
Some of the devs admitted it on the forums; back when they posted. Some hadn't even heard of the game.I think it's a bit extreme to say that none of them played the original Fallout games. However, it is the naked truth that imo only one of them was a fan of the franchise, he was the one who originally said to buy it up. I think it might have been Emil Pagliarulo, not 100% certain.But I do. For Fallout 3's "story" Bethesda already butchered the lore and stories of Fallout 1 and 2, which means they have to come up with something new by now. They'll read even more wiki articles than the 3 or so they used to make Oblivion a "Fallout", some of them might even play the games. They need to be creative by now, deal with the lore to invent a new story.
But then there this video in which he talks hell of a lot differently: link*IMO that means (above all others) they should have known better. Emil... well... I'll let him speak for himself about FO3; I think he sums up Bethesda's [apparent] take rather perfectly ~I think:
https://www.youtube.com/watch?v=GABzWHuIZ_4#t=54s
The Bethsoft forums, right? Too bad none of those posts exist now, I'd love to read them, see what they have to say.Some of the devs admitted it on the forums; back when they posted. Some hadn't even heard of the game.
Oooh that's the bullet point PR answer... And one that can be said without many of the details that one may have never known; describing only the [possibly 3rd hand] reputation of the game... while not comparing it to one's own new product.But then there this video in which he talks hell of a lot differently: link*IMO that means (above all others) they should have known better. Emil... well... I'll let him speak for himself about FO3; I think he sums up Bethesda's [apparent] take rather perfectly ~I think:
https://www.youtube.com/watch?v=GABzWHuIZ_4#t=54s
*IMO that means (above all others) they should have known better. Emil... well... I'll let him speak for himself about FO3; I think he sums up Bethesda's [apparent] take rather perfectly ~I think:
https://www.youtube.com/watch?v=GABzWHuIZ_4#t=54s
You do some good things so you can blow more head off ? Did they guy were actually allowed to work on Fallout ?
When did he say that?You do some good things so you can blow more head off ? Did they guy were actually allowed to work on Fallout ?
He also wrote the Dark Brotherhood questline in Oblivion*, dunno if you played that. I'm pretty sure the five oh is already on his ass, don't you worry.Wasn't that Emil? I still think the Maryland Police should investigate a possible connection between him and a series of murders on the elderly population in the state.
I almost hate to say this and I know that I'm gonna regret it, but fuck it: the Fallout franchise was never about mature portrayal of violence and murder. The descriptive texts were completely juvenile, the game tried to make you feel good about killing the evil people, and let us not forget all the gory bs in those games. Fallout 2 especially, but even Fallout 1, for all its maturity, did not get the whole "violence is actually serious" thing right. New Vegas was a bit better on that front though.Most of those interviews show how juvenile the staff at Bethesda/Zenimax are and that how they think that having "mature" and "dark" content is about psychopathic violence and that being able to brutalize someone who you just killed is somehow "adult".
This attitude by the Bethesda/Zenimax writing staff shows us that Fallout 4 will just be another poorly written gorefest!
I almost hate to say this and I know that I'm gonna regret it, but fuck it: the Fallout franchise was never about mature portrayal of violence and murder. The descriptive texts were completely juvenile, the game tried to make you feel good about killing the evil people, and let us not forget all the gory bs in those games. Fallout 2 especially, but even Fallout 1, for all its maturity, did not get the whole "violence is actually serious" thing right.Most of those interviews show how juvenile the staff at Bethesda/Zenimax are and that how they think that having "mature" and "dark" content is about psychopathic violence and that being able to brutalize someone who you just killed is somehow "adult".
This attitude by the Bethesda/Zenimax writing staff shows us that Fallout 4 will just be another poorly written gorefest!
That's true, but at times I wish it wouldn't have been there. The Lieutenant's over the top death scene was just a bit too much.Admittedly though that was part of their charm.
I see FO1 and FO2 as being a lot like Verhoeven films in the 80s and 90s: there's a serious statement or observation in there, given somewhat interesting and intelligent consideration, but it's buried under gobs and gobs of gore.