MIB88 and i have put together a simple little script that, essentially, makes a critter drop their weapon on the ground when killed.
While it sounds simple, the gamplay effects of this little change are quite profound. Im sure we all know how weapons lying around on the ground can change the course of a combat....
Critters on both sides will be able to get their dirty mitts on them - including trigger happy Vic and Sulik. And also, as anyone who's played with thrown weapons will know, items tend to get lost under the piles of corpses 
So i wanted to throw this out there and get a poll of opinions about this big-little change and see what the community thinks about it: good, bad or ugly??
While it sounds simple, the gamplay effects of this little change are quite profound. Im sure we all know how weapons lying around on the ground can change the course of a combat....


So i wanted to throw this out there and get a poll of opinions about this big-little change and see what the community thinks about it: good, bad or ugly??