What faction did you pick in Fallout 4

What Faction did you pick in Fallout 4

  • BOS

    Votes: 16 36.4%
  • Institute

    Votes: 14 31.8%
  • Railroad

    Votes: 5 11.4%
  • Minuitmen

    Votes: 9 20.5%

  • Total voters
    44

superdude34

Mad Grave Robber
I would like to know what faction you chose in Fallout 4 and why.
I picked the Brotherhood of Steel, because I just love the Brotherhood, I though the Prydwen was badass and the characters like Elder Maxson were bad ass.
On my second playthrough I went Institute because I like the sciency thing they have going on.

What about you guys?

PS: please don't come on and whinge about how bad Fallout 4 is. Just state the faction you chose and explain why.
 
Last edited:
Railroad, cause they were the first ones (apart from the Minutemen, which I didn't even know where a main quest path) that I came across.
 
Railroad, cause they were the first ones (apart from the Minutemen, which I didn't even know where a main quest path) that I came across.

Pretty much the same for me. Never bothered to finish it though. Not after realizing that in order to complete the Railroad quest line you have to
do the entire fucking Institute quest line on top of that, for no reason, before you can complete the game as the Railroad, thus basically eliminating an entire faction from replay value because you already know exactly what happens.
 
I did it anyway, constantly feeling like "am I... Am I supposed to do this? When will the betrayal happen? What... What happens if I got too far with Institute? Do I automatically become allied with them? I don't like this..."
 
The Institute, because in the whole android debate, their position was the most reasonable. That is not saying much, of course. It was a decision between destroying machines, setting them 'free' and actually using them.
 
Brotherhood of Steel.
But that's because I wanted to finish the game as quickly as possible and just thought "May as well"
 
The Super Mutants, due to the lack of Emil's writing they were the easiest faction to sympathise with.
EDIT:
Really though, they were the easiest faction to sympathise with.
The Super Mutants were the victims of cruel experiments made by (arguably) the antagonist faction; they merely wanted to live as normal a life as possible, but their diet and other's bigotry forced them to be marauders; they clearly have a very tight bond with one another as evidenced by Strong's referring to other Mutants as "Brothers"; and they clearly have a structured hierarchy as evidenced by their respective titles (Overlord, etc.).
They're more developed than say the minutemen, Minutemen only have two ranks (foot soldier and General); they're more sensible than the Railroad as their motivation is simply to survive, while the Railroad want to free fake slaves rather than fixing the ever present raider problem; they're more relatable than the Institute, their only motivation is to live; and their reason for being in Boston makes far more sense then the BoS, they were born there, the BoS went there for stupid reasons.
 
Last edited:
Pretty much the same for me. Never bothered to finish it though. Not after realizing that in order to complete the Railroad quest line you have to
do the entire fucking Institute quest line on top of that, for no reason, before you can complete the game as the Railroad, thus basically eliminating an entire faction from replay value because you already know exactly what happens.
I think they designed Skyrim and Fallout 4 so that you pretty much have to do 99% of the quests in one playthrough. Because they don't understand RPGs.

I wouldn't pick Brotherhood because Elder Maxson can be summed up as: "Da instatoot bad hurr durr destroy da synths brotherhood 4 life!" and that is pretty much as deep as his character and faction go. Danse looks, talks, and acts like Buzz Lightyear.

I wouldn't pick Railroad because the super secret password to their super secret hideout is "Railroad" which further convinces me this story was written either by children or by monkeys banging on typewriters.

All the factions suck in Fallout 4, they're all terrible, and I can't even be bothered to pick one after what feels like a millenia of Borderlands quests and the sims. If I had to pick one just to choose the generic "winner" of Fallout 4 (there are no winners when it comes to this game) then I'd probably choose the Institute in the hopes that they would replace the entire Commonwealth with robots so that the whole setting has been wiped from the face of the Fallout universe. At least then the robotic character animations and plastic looking faces would make sense.

If only Father Elijah from the previous game would go further East and "wipe the slate clean" in the Commonwealth instead of the Mojave.
 
Last edited:
I would like to know what faction you chose in Fallout 4

perhaps include a poll?

For myself, I chose the institute as my 'canon' playthrough, the reasoning of what they offered far outweighed any of the other factions:

Minutemen : I've got another settlement for you
Brotherhood : LETS KILL BAD THINGS - WE BOSS
Railroad : Herp derp personality rights (most of which is easy to dispute using in game lore)

Oh and not that it matters, I chose to save Fart Harder and told the I'tute about the Synth refuge and I blew up the Children (nod to FO2 perk here)
 
Railroad, so that I can kill Shaun and finally be free of any family ties. I have always hated the forced family members thing. It just doesn't work in RPGs. Worse still, FO4 forces me to care for Shaun, and force me to find him.

From the moment I heard that you are forced to be a married person in FO4, I have decided to kill my spouse the moment I leave the vault. Fortunately, the game did it for me.
 
I was forced to choose Minutemen because I somehow glitched out every faction somehow. Since the faction system of Fallout 4 was poorly implemented and every faction loved me for some reason, the so-called epic battle of Bunker Hill glitched out so I faced no hostiles for the entire quest. Everyone was shooting each other while I casually strolled by, stopping only to get a stealth kill for EXP. In the end, I made some Institute people hostile while letting their people go, got blocked out of the Institute thus failing the Railroad side and I could not be bothered with the Brotherhood since I built the portal thing at Sanctuary Hills.

So I slogged my way through the Minutemen, all because of a badly implemented faction system. Even then Preston was actively trying to bug out the ending by handing me out radiant quests for settlements instead of continuing the dialogue to move the quest along.

If only Father Elijah from the previous game would go further East and "wipe the slate clean" in the Commonwealth instead of the Mojave.
Elijah was a smart man but not the wisest.
 
Brotherhood of Steel.

Bethesda writers think that "Are synths human?" is a poignant moral question. What they fail to consider is that some of us were raised on Terminator movies and live in almost constant, crippling fear of a robot uprising.

Although, it doesn't really matter which faction I picked as I couldn't even bring myself to finish the game.
 
Minutemen since they're like the default faction I guess. They don't really do anything if you don't side with them so I may as well have them do something.
 
I lost interest in the main story before it got to the "pick a side" point. Probably would have gone institute out of spite though.
 
Bethesda writers think that "Are synths human?" is a poignant moral question. What they fail to consider is that some of us were raised on Terminator movies and live in almost constant, crippling fear of a robot uprising.

Hey, they're the next evolutionary step. Once they come along it is time for humanity to die out so that the robots can reign supreme.
 
Back
Top