Umm.... I don't know if you guys heard it already, but just few days ago it was announced there would be console release for Torment: Tides of Numenera. One thing commonly feared, just as you guys and I would fear, is the PC version would be gimped/restricted to match that of the console version. There's already people becoming grumpy, disappointed, and somewhat outright outraged at this decision on
the Codex, especially since Fargo actually explicitly stated and promised they were focusing on PC version and, in his own words,
"However, we’ve gone to the crowd and they’ve given us money for a very specific purpose, which is to put our games on the PC, Mac and Linux. So that’s where we’re expending 100% of our efforts. We don’t spend any of our time wondering whether it can or can’t be done on consoles, because that isn’t our charter. Our charter is to deliver these first versions".
I'm personally not against a console release, but they should've done it the way Larian Studio did it with D:OS. From what I've heard, D:OS console version fares much better than Wasteland 2 console version, despite the fact that Wasteland 2 console version were released after that of the PC, just like D:OS.
Having said that, I'm looking forward to some of the games mentioned here, too, and also
- Van Buren: A Fallout Adventure
- Fallout of Nevada
- Olympus 2207
- Mutant Rising
- Project Brazil mod for Fallout: New Vegas
- Stygian: Reign of the Old Ones
- Copper Dreams
- InSomnia
- No Truce With The Furies
- Other Obsidian's project (like what Josh Sawyer and Tim-Leonard are working on right now)
- Cyberpunk 2077
- Maybe the Prey reboot, and Dishonored 2.
- Whatever From Software is cooking up in their kitchen right now
- Final Fantasy XII remaster current-gen console (though I hoped for PC release)
- Final Fantasy XV (preferably a PC release too)
- and many more that I can't think off the top of my head.